using System; using System.Collections; using System.Collections.Generic; namespace DCGO.CardEffects.BT14 { public class BT14_056 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Reveal the top 5 cards of deck", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[On Play] Reveal the top 5 cards of your deck. Add 1 card with the [D-Brigade] or [DigiPolice] trait among them to the hand. Return the rest to the top or bottom of the deck."; } bool CanSelectCardCondition(CardSource cardSource) { if (cardSource.CardTraits.Contains("D-Brigade")) { return true; } if (cardSource.CardTraits.Contains("DigiPolice")) { return true; } return false; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnPlay(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (card.Owner.LibraryCards.Count >= 1) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.SimplifiedRevealDeckTopCardsAndSelect( revealCount: 5, simplifiedSelectCardConditions: new SimplifiedSelectCardConditionClass[] { new SimplifiedSelectCardConditionClass( canTargetCondition:CanSelectCardCondition, message: "Select 1 card with the [D-Brigade] or [DigiPolice] trait.", mode: SelectCardEffect.Mode.AddHand, maxCount: 1, selectCardCoroutine: null), }, remainingCardsPlace: RemainingCardsPlace.DeckTopOrBottom, activateClass: activateClass )); } } if (timing == EffectTiming.WhenRemoveField) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Delete your 1 other Digimon to prevent this Digimon from leaving Battle Area", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription()); activateClass.SetIsInheritedEffect(true); activateClass.SetHashString("Substitute_BT14_056"); cardEffects.Add(activateClass); string EffectDiscription() { return "[All Turns][Once Per Turn] When this Digimon would leave the battle area other than by one of your effects, by deleting 1 of your other Digimon with the [D-Brigade] trait, prevent it from leaving."; } bool CanSelectPermanentCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)) { if (permanent != card.PermanentOfThisCard()) { if (permanent.TopCard.CardTraits.Contains("D-Brigade")) { return true; } } } return false; } bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.CanTriggerWhenRemoveField(hashtable, card)) { if (!CardEffectCommons.IsByEffect(hashtable, cardEffect => CardEffectCommons.IsOwnerEffect(cardEffect, card))) { return true; } } } return false; } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { Permanent thisCardPermanent = card.PermanentOfThisCard(); if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: true, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to delete.", "The opponent is selecting 1 Digimon to delete."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DeletePeremanentAndProcessAccordingToResult( targetPermanents: new List() { permanent }, activateClass: activateClass, successProcess: permanents => SuccessProcess(), failureProcess: null)); IEnumerator SuccessProcess() { thisCardPermanent.willBeRemoveField = false; thisCardPermanent.HideDeleteEffect(); thisCardPermanent.HideHandBounceEffect(); thisCardPermanent.HideDeckBounceEffect(); thisCardPermanent.HideWillRemoveFieldEffect(); yield return null; } } } } } } return cardEffects; } } }