using System.Collections.Generic; namespace DCGO.CardEffects.BT14 { public class BT14_062 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); if (timing == EffectTiming.None) { bool PermanentCondition(Permanent permanent) { return permanent == card.PermanentOfThisCard(); } bool CardEffectCondition(ICardEffect cardEffect) { return CardEffectCommons.IsOpponentEffect(cardEffect, card); } bool CanUseCondition() { return CardEffectCommons.IsExistOnBattleArea(card); } string effectName = "Can't be deleted by opponent's effects"; cardEffects.Add(CardEffectFactory.CanNotBeDestroyedBySkillStaticEffect( permanentCondition: PermanentCondition, cardEffectCondition: CardEffectCondition, isInheritedEffect: false, card: card, condition: CanUseCondition, effectName: effectName )); } return cardEffects; } } }