using System.Collections; using System.Collections.Generic; namespace DCGO.CardEffects.BT14 { public class BT14_080 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Trash cards from opponent's deck top", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription()); activateClass.SetHashString("TrashDeck_BT14_080"); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Digivolving][Once Per Turn] For every 10 cards in your trash, trash the top 3 cards of your opponent's deck."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { return true; } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { int trashCount = 3 * (card.Owner.TrashCards.Count / 10); yield return ContinuousController.instance.StartCoroutine(new IAddTrashCardsFromLibraryTop(trashCount, card.Owner.Enemy, activateClass).AddTrashCardsFromLibraryTop()); } } if (timing == EffectTiming.OnAllyAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Trash cards from opponent's deck top", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription()); activateClass.SetHashString("TrashDeck_BT14_080"); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Attacking][Once Per Turn] For every 10 cards in your trash, trash the top 3 cards of your opponent's deck."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnAttack(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { return true; } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { int trashCount = 3 * (card.Owner.TrashCards.Count / 10); yield return ContinuousController.instance.StartCoroutine(new IAddTrashCardsFromLibraryTop(trashCount, card.Owner.Enemy, activateClass).AddTrashCardsFromLibraryTop()); } } if (timing == EffectTiming.OnAllyAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("This Digimon gains Security Attack +1", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription()); activateClass.SetHashString("SecurityAttack+1_BT14_080"); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Attacking][Once Per Turn] If your opponent has 10 or more cards in their trash, this Digimon gains for the turn."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnAttack(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (card.Owner.Enemy.TrashCards.Count >= 10) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonSAttack( targetPermanent: card.PermanentOfThisCard(), changeValue: 1, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass)); } } return cardEffects; } } }