using System.Collections.Generic; namespace DCGO.CardEffects.BT14 { public class BT14_016 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); if (timing == EffectTiming.OnAllyAttack) { cardEffects.Add(CardEffectFactory.RaidSelfEffect(isInheritedEffect: false, card: card, condition: null)); } return cardEffects; } } }