using System.Collections; using System.Collections.Generic; namespace DCGO.CardEffects.BT14 { public class BT14_101 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.HasGreymonName && targetPermanent.TopCard.HasLevel && targetPermanent.TopCard.Level == 5; } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect( permanentCondition: PermanentCondition, digivolutionCost: 4, ignoreDigivolutionRequirement: false, card: card, condition: null)); } if (timing == EffectTiming.None) { bool Condition() { bool PermanentCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOwnerBattleArea(permanent, card)) { if (permanent.IsTamer) { if (permanent.TopCard.ContainsCardName("Tai Kamiya")) { return true; } } } return false; } bool PermanentCondition1(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card)) { if (permanent.DP >= 10000) { return true; } } return false; } if (card.Owner.HandCards.Contains(card)) { if (CardEffectCommons.HasMatchConditionPermanent(PermanentCondition)) { if (CardEffectCommons.HasMatchConditionPermanent(PermanentCondition1)) { return true; } } } return false; } bool PermanentCondition(Permanent targetPermanent) { if (CardEffectCommons.IsPermanentExistsOnBattleArea(targetPermanent)) { if (targetPermanent.TopCard.CardNames.Contains("Agumon")) { return true; } } return false; } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect( permanentCondition: PermanentCondition, digivolutionCost: 4, ignoreDigivolutionRequirement: true, card: card, condition: Condition)); } if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("This Digimon gains Raid and can attack", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Digivolving] This Digimon gains for the turn. Then, it may attack."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleArea(card); } IEnumerator ActivateCoroutine(Hashtable _hashtable) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainRaid( targetPermanent: card.PermanentOfThisCard(), effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass)); if (CardEffectCommons.IsExistOnBattleArea(card)) { if (card.PermanentOfThisCard().CanAttack(activateClass)) { SelectAttackEffect selectAttackEffect = GManager.instance.GetComponent(); selectAttackEffect.SetUp( attacker: card.PermanentOfThisCard(), canAttackPlayerCondition: () => true, defenderCondition: (permanent) => true, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectAttackEffect.Activate()); } } } } if (timing == EffectTiming.OnAllyAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect($"This Digimon gains Security Attack +1 and Pierce", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Attacking] If you have a Tamer, this Digimon gains and for the turn."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnAttack(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (card.Owner.GetBattleAreaPermanents().Some(permanent => permanent.IsTamer)) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonSAttack( targetPermanent: card.PermanentOfThisCard(), changeValue: 1, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass)); yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainPierce( targetPermanent: card.PermanentOfThisCard(), effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass)); } } return cardEffects; } } }