using System.Collections; using System.Collections.Generic; namespace DCGO.CardEffects.BT15 { public class BT15_002 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); if (timing == EffectTiming.OnAddHand) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("DP +1000", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription()); activateClass.SetIsInheritedEffect(true); activateClass.SetHashString("DP+1000_BT15_002"); cardEffects.Add(activateClass); string EffectDiscription() { return "[Your Turn] [Once Per Turn] When one of your Digimon's effects adds cards to your hand, this Digimon gets +1000 DP until the end of your opponent's turn."; } bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.IsOwnerTurn(card)) { bool CardEffectCondition(ICardEffect cardEffect) { if (CardEffectCommons.IsOwnerEffect(cardEffect, card)) { if (cardEffect.IsDigimonEffect) { return true; } } return false; } if (CardEffectCommons.CanTriggerWhenAddHand( hashtable, player => player == card.Owner, CardEffectCondition)) { return true; } } } return false; } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleArea(card); } IEnumerator ActivateCoroutine(Hashtable _hashtable) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP( targetPermanent: card.PermanentOfThisCard(), changeValue: 1000, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass)); } } return cardEffects; } } }