using System; using System.Collections; using System.Collections.Generic; using System.Linq; namespace DCGO.CardEffects.BT15 { public class BT15_026 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { if (targetPermanent.TopCard.HasGarurumonName) { if (targetPermanent.TopCard.HasLevel) { if (targetPermanent.Level == 4) { return true; } } } return false; } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null)); } if (timing == EffectTiming.OnCounterTiming) { cardEffects.Add(CardEffectFactory.BlastDigivolveEffect(card: card, condition: null)); } #region On Play/When Digivolving Shared bool CanActivateSharedCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (card.Owner.LibraryCards.Count >= 1) { return true; } if (card.Owner.HandCards.Count >= 5) { return true; } } return false; } #endregion #region On Play if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Draw 1 and trash 1 card from hand", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateSharedCondition, ActivateCoroutine, -1, false, EffectSharedDiscription()); cardEffects.Add(activateClass); string EffectSharedDiscription() { return "[On Play] Trigger . (Draw 1 card from your deck.)"; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnPlay(hashtable, card); } IEnumerator ActivateCoroutine(Hashtable _hashtable) { yield return ContinuousController.instance.StartCoroutine(new DrawClass(card.Owner, 1, activateClass).Draw()); if (card.Owner.HandCards.Count >= 5) { int discardCount = 1; SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: (cardSource) => true, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: discardCount, canNoSelect: false, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: null, afterSelectCardCoroutine: null, mode: SelectHandEffect.Mode.Discard, cardEffect: activateClass); yield return StartCoroutine(selectHandEffect.Activate()); } } } #endregion #region When Digivolving if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Draw 1 and trash 1 card from hand", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateSharedCondition, ActivateCoroutine, -1, false, EffectSharedDiscription()); cardEffects.Add(activateClass); string EffectSharedDiscription() { return "[When Digivolving] Trigger . (Draw 1 card from your deck.)"; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } IEnumerator ActivateCoroutine(Hashtable _hashtable) { yield return ContinuousController.instance.StartCoroutine(new DrawClass(card.Owner, 1, activateClass).Draw()); if (card.Owner.HandCards.Count >= 5) { int discardCount = 1; SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: (cardSource) => true, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: discardCount, canNoSelect: false, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: null, afterSelectCardCoroutine: null, mode: SelectHandEffect.Mode.Discard, cardEffect: activateClass); yield return StartCoroutine(selectHandEffect.Activate()); } } } #endregion #region All Turns if (timing == EffectTiming.OnAddHand) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Opponent's 1 Digimon or Tamer can't suspend", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription()); activateClass.SetHashString("CantSuspend_BT15_026"); cardEffects.Add(activateClass); string EffectDiscription() { return "[All Turns][Once Per Turn] When one of your Digimon's effects adds cards to your hand, 1 of your opponent's Digimon or Tamers can't suspend until the end of the turn."; } bool CanSelectPermanentCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOpponentBattleArea(permanent, card)) { if (permanent.IsDigimon || permanent.IsTamer) { return true; } } return false; } bool IsMyDigimonEffect(ICardEffect effect) { if (effect.EffectSourceCard != null) { if (effect.EffectSourceCard.Owner == card.Owner) { return effect.EffectSourceCard.IsDigimon; } } return false; } bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.CanTriggerWhenAddHand( hashtable, player => player == card.Owner, IsMyDigimonEffect)) { return true; } } return false; } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleArea(card); } IEnumerator ActivateCoroutine(Hashtable _hashtable) { if (card.Owner.Enemy.GetBattleAreaPermanents().Count(CanSelectPermanentCondition) >= 1) { int maxCount = Math.Min(1, card.Owner.Enemy.GetBattleAreaPermanents().Count(CanSelectPermanentCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon or Tamer that will get unable to suspend.", "The opponent is selecting 1 Digimon or Tamer that will get unable to suspend."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { Permanent selectedPermanent = permanent; if (selectedPermanent != null) { CanNotSuspendClass canNotSuspendClass = new CanNotSuspendClass(); canNotSuspendClass.SetUpICardEffect("Can't Suspend", CanUseCondition1, card); canNotSuspendClass.SetUpCanNotSuspendClass(PermanentCondition: PermanentCondition); selectedPermanent.UntilOwnerTurnEndEffects.Add((_timing) => canNotSuspendClass); if (!selectedPermanent.TopCard.CanNotBeAffected(activateClass)) { yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent().CreateDebuffEffect(selectedPermanent)); } bool CanUseCondition1(Hashtable hashtable) { if (selectedPermanent.TopCard != null) { if (!selectedPermanent.TopCard.CanNotBeAffected(activateClass)) { return true; } } return false; } bool PermanentCondition(Permanent permanent) { if (permanent == selectedPermanent) { return true; } return false; } } } } } } #endregion return cardEffects; } } }