using System; using System.Collections; using System.Collections.Generic; namespace DCGO.CardEffects.BT15 { public class BT15_043 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Start of Main Phase if (timing == EffectTiming.OnStartMainPhase) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Suspend 1 Digimon so that your 1 Digimon gains DP +3000", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[Start of Your Main Phase] By suspending 1 Digimon, 1 of your Digimon with the [Insectoid] trait gets +3000 DP until the end of your opponent's turn."; } bool CanSelectPermanentCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnBattleArea(permanent)) { if (permanent.IsDigimon) { if (CardEffectCommons.CanActivateSuspendCostEffect(permanent.TopCard)) { return true; } } } return false; } bool CanSelectPermanentCondition1(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)) { if (permanent.TopCard.CardTraits.Contains("Insectoid")) { return true; } } return false; } bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.IsOwnerTurn(card)) { return true; } } return false; } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { Permanent selectedPermanent = null; if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: true, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to suspend.", "The opponent is selecting 1 Digimon to suspend."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { selectedPermanent = permanent; yield return null; } } if (selectedPermanent != null) { if (selectedPermanent.TopCard != null) { if (!selectedPermanent.TopCard.CanNotBeAffected(activateClass)) { if (!selectedPermanent.IsSuspended && selectedPermanent.CanSuspend) { Permanent suspendTargetPermanent = selectedPermanent; yield return ContinuousController.instance.StartCoroutine(new SuspendPermanentsClass(new List() { suspendTargetPermanent }, CardEffectCommons.CardEffectHashtable(activateClass)).Tap()); if (suspendTargetPermanent.TopCard != null) { if (suspendTargetPermanent.IsSuspended) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition1)) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition1)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition1, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage(customMessageArray: CardEffectCommons.customPermanentMessageArray_ChangeDP(changeValue: 3000, maxCount: maxCount)); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP( targetPermanent: permanent, changeValue: 3000, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass)); } } } } } } } } } } #endregion #region Inherited Effect if (timing == EffectTiming.OnEndBattle) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Memory +1", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription()); activateClass.SetIsInheritedEffect(true); activateClass.SetHashString("Memory+1_BT15_043"); cardEffects.Add(activateClass); string EffectDiscription() { return "[All Turns] [Once Per Turn] When this Digimon deletes an opponent's Digimon in battle, gain 1 memory."; } bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { bool WinnerCondition(Permanent permanent) => permanent.cardSources.Contains(card); bool LoserCondition(Permanent permanent) => CardEffectCommons.IsOpponentPermanent(permanent, card); if (CardEffectCommons.CanTriggerWhenDeleteOpponentDigimonByBattle(hashtable: hashtable, winnerCondition: WinnerCondition, loserCondition: LoserCondition, isOnlyWinnerSurvive: false)) { return true; } } return false; } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { return true; } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(1, activateClass)); } } #endregion return cardEffects; } } }