using System.Collections; using System.Collections.Generic; namespace DCGO.CardEffects.BT15 { public class BT15_047 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region All Turns if (timing == EffectTiming.None) { CanNotAffectedClass canNotAffectedClass = new CanNotAffectedClass(); canNotAffectedClass.SetUpICardEffect("Isn't affected by opponent's Digimon's effects", CanUseCondition, card); canNotAffectedClass.SetUpCanNotAffectedClass(CardCondition: CardCondition, SkillCondition: SkillCondition); cardEffects.Add(canNotAffectedClass); bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (card.PermanentOfThisCard().IsSuspended) { return true; } } return false; } bool CardCondition(CardSource cardSource) { if (cardSource == card) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (cardSource == card.PermanentOfThisCard().TopCard) { return true; } } } return false; } bool SkillCondition(ICardEffect cardEffect) { if (CardEffectCommons.IsOpponentEffect(cardEffect, card)) { if (cardEffect.IsDigimonEffect) { return true; } } return false; } } #endregion #region Inherited Effect if (timing == EffectTiming.OnEndBattle) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Memory +1", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription()); activateClass.SetIsInheritedEffect(true); activateClass.SetHashString("Memory+1_BT15_047"); cardEffects.Add(activateClass); string EffectDiscription() { return "[All Turns] [Once Per Turn] When this Digimon deletes an opponent's Digimon in battle, gain 1 memory."; } bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { bool WinnerCondition(Permanent permanent) => permanent.cardSources.Contains(card); bool LoserCondition(Permanent permanent) => CardEffectCommons.IsOpponentPermanent(permanent, card); if (CardEffectCommons.CanTriggerWhenDeleteOpponentDigimonByBattle(hashtable: hashtable, winnerCondition: WinnerCondition, loserCondition: LoserCondition, isOnlyWinnerSurvive: false)) return true; } return false; } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { return true; } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(1, activateClass)); } } #endregion return cardEffects; } } }