using System.Collections; using System.Collections.Generic; namespace DCGO.CardEffects.BT15 { public class BT15_074 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); if (timing == EffectTiming.None) { cardEffects.Add(CardEffectFactory.BlockerSelfStaticEffect(isInheritedEffect: false, card: card, condition: null)); } #region On Play/When Digivolving Shared bool CanSelectCardCondition(CardSource cardSource) { if (cardSource.Owner == card.Owner.Enemy) { if (cardSource.IsDigimon) { return true; } } return false; } #endregion #region On Play if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Opponent trashes 1 Digimon card, or you gain Memory +1", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectSharedDiscription()); cardEffects.Add(activateClass); string EffectSharedDiscription() { return "[On Play] Your opponent may trash 1 Digimon card in their hand. If they don't, gain 1 memory."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnPlay(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (card.Owner.Enemy.HandCards.Count >= 1) { return true; } if (card.Owner.CanAddMemory(activateClass)) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { bool discarded = false; if (card.Owner.Enemy.HandCards.Count >= 1) { int discardCount = 1; SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner.Enemy, canTargetCondition: CanSelectCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: discardCount, canNoSelect: true, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: null, afterSelectCardCoroutine: AfterSelectCardCoroutine, mode: SelectHandEffect.Mode.Discard, cardEffect: activateClass); yield return StartCoroutine(selectHandEffect.Activate()); IEnumerator AfterSelectCardCoroutine(List cardSources) { if (cardSources.Count >= 1) { discarded = true; yield return null; } } } if (!discarded) { yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(1, activateClass)); } } } #endregion #region When Digivolving if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Opponent trashes 1 Digimon card, or you gain Memory +1", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectSharedDiscription()); cardEffects.Add(activateClass); string EffectSharedDiscription() { return "[When Digivolving] Your opponent may trash 1 Digimon card in their hand. If they don't, gain 1 memory."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (card.Owner.Enemy.HandCards.Count >= 1) { return true; } if (card.Owner.CanAddMemory(activateClass)) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { bool discarded = false; if (card.Owner.Enemy.HandCards.Count >= 1) { int discardCount = 1; SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner.Enemy, canTargetCondition: CanSelectCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: discardCount, canNoSelect: true, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: null, afterSelectCardCoroutine: AfterSelectCardCoroutine, mode: SelectHandEffect.Mode.Discard, cardEffect: activateClass); yield return StartCoroutine(selectHandEffect.Activate()); IEnumerator AfterSelectCardCoroutine(List cardSources) { if (cardSources.Count >= 1) { discarded = true; yield return null; } } } if (!discarded) { yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(1, activateClass)); } } } #endregion #region All Turns - Can't Attack if (timing == EffectTiming.None) { bool Condition() { return CardEffectCommons.IsOwnerTurn(card) && card.Owner.Enemy.GetBattleAreaDigimons().Count == 0; } cardEffects.Add(CardEffectFactory.CanNotAttackSelfStaticEffect( defenderCondition: null, isInheritedEffect: false, card: card, condition: Condition, effectName: "Can't Attack")); } #endregion #region All Turns - Inherited Effect if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Memory +1", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription()); activateClass.SetHashString("Memory1_BT15_074"); activateClass.SetIsInheritedEffect(true); cardEffects.Add(activateClass); string EffectDiscription() { return "[All Turns] [Once Per Turn] When an effect plays an opponent's Digimon, gain 1 memory."; } bool PermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); } bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.CanTriggerOnPermanentPlay(hashtable, PermanentCondition)) { if (CardEffectCommons.IsByEffect(hashtable, null)) { return true; } } } return false; } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { return true; } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(1, activateClass)); } } #endregion return cardEffects; } } }