using System; using System.Collections; using System.Collections.Generic; namespace DCGO.CardEffects.BT16 { public class BT16_049 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); # region Alternate Digivolution Requirement if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { if (targetPermanent.TopCard.CardNames.Contains("Upamon")) { return true; } return false; } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect( permanentCondition: PermanentCondition, digivolutionCost: 0, ignoreDigivolutionRequirement: false, card: card, condition: null)); } #endregion #region Your turn - when another digimon is played, +1 memory if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Memory +1", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[Your Turn] [Once per Turn] When one of your other Digimon is played or digivolves, if that Digimon is yellow or has the [Free] trait, gain 1 memory."; } bool PermanentCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)) { if (permanent != card.PermanentOfThisCard()) { if (permanent.TopCard.CardColors.Contains(CardColor.Yellow) || permanent.TopCard.ContainsTraits("Free")) { return true; } } } return false; } bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.CanTriggerOnPermanentPlay(hashtable, PermanentCondition) || CardEffectCommons.CanTriggerWhenPermanentDigivolving(hashtable, PermanentCondition)) { if (CardEffectCommons.IsOwnerTurn(card)) { return true; } } } return false; } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (card.Owner.CanAddMemory(activateClass)) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable hashtable) { yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(1, activateClass)); } } #endregion #region Inherited Effect if (timing == EffectTiming.None) { cardEffects.Add(CardEffectFactory.ChangeSelfDPStaticEffect>( changeValue: () => 1000, isInheritedEffect: true, card: card, condition: null)); } #endregion return cardEffects; } } }