using System.Collections.Generic; namespace DCGO.CardEffects.BT16 { public class BT16_050 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Shared Effect string EffectDiscription() { return "[All Turns] All of your other Digimon with the [D-Brigade] or [DigiPolice] trait get +1000 DP."; } bool Condition() { if (CardEffectCommons.IsExistOnBattleArea(card)) { return true; } return false; } bool PermanentCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOwnerBattleArea(permanent, card)) { if (permanent != card.PermanentOfThisCard()) { if (permanent.TopCard.CardTraits.Contains("D-Brigade") || permanent.TopCard.CardTraits.Contains("DigiPolice")) { return true; } } } return false; } #endregion #region All Turns if (timing == EffectTiming.None) { cardEffects.Add(CardEffectFactory.ChangeDPStaticEffect( permanentCondition: PermanentCondition, changeValue: 1000, isInheritedEffect: false, card: card, condition: Condition, effectName: EffectDiscription)); } #endregion #region Inherited Effect if (timing == EffectTiming.None) { cardEffects.Add(CardEffectFactory.ChangeDPStaticEffect( permanentCondition: PermanentCondition, changeValue: 1000, isInheritedEffect: true, card: card, condition: Condition, effectName: EffectDiscription)); } #endregion return cardEffects; } } }