using System; using System.Collections; using System.Collections.Generic; using System.Linq; namespace DCGO.CardEffects.BT16 { public class BT16_058 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Alternate Digivolution Requirement if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { if (targetPermanent.TopCard.CardNames.Contains("Dorumon")) { return true; } if (targetPermanent.TopCard.Level == 3 && targetPermanent.TopCard.ContainsTraits("SoC")) { return true; } return false; } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect( permanentCondition: PermanentCondition, digivolutionCost: 2, ignoreDigivolutionRequirement: false, card: card, condition: null)); } #endregion #region Collision if (timing == EffectTiming.OnCounterTiming) { cardEffects.Add(CardEffectFactory.CollisionSelfStaticEffect(false, card, null)); } #endregion #region On Play if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Draw 1", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[On Play] By trashing 1 card in your hand, . Then, if this Digimon has a Tamer with the [SoC] trait in its digivolution cards, 1 of your opponent's Digimon gains \"[Start of Your Main Phase] This Digimon attacks.\" until the end of their turn."; } bool CanSelectCardCondition(CardSource cardSource) { return true; } bool HasTamerCardCondition(CardSource cardSource) { if (cardSource.CardTraits.Contains("SoC")) { if (cardSource.IsTamer) { return true; } } return false; } bool CanSelectPermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnPlay(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleArea(card); } IEnumerator ActivateCoroutine(Hashtable hashtable) { bool discarded = false; Permanent selectedPermanent = null; if (card.Owner.HandCards.Count(CanSelectCardCondition) >= 1) { int discardCount = 1; SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: discardCount, canNoSelect: true, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: null, afterSelectCardCoroutine: AfterSelectCardCoroutine, mode: SelectHandEffect.Mode.Discard, cardEffect: activateClass); yield return StartCoroutine(selectHandEffect.Activate()); IEnumerator AfterSelectCardCoroutine(List cardSources) { if (cardSources.Count >= 1) { discarded = true; yield return null; } } } if (discarded) { yield return ContinuousController.instance.StartCoroutine(new DrawClass(card.Owner, 1, activateClass).Draw()); #region Has Tamer with [SoC] Trait - grant Start of Your Main Phase Effect if (card.PermanentOfThisCard().DigivolutionCards.Count(HasTamerCardCondition) >= 1) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get effects.", "The opponent is selecting 1 Digimon that will get effects."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { selectedPermanent = permanent; yield return null; } if (selectedPermanent != null) { ActivateClass activateClass1 = new ActivateClass(); activateClass1.SetUpICardEffect("Attack with this Digimon", CanUseCondition1, selectedPermanent.TopCard); activateClass1.SetUpActivateClass(CanActivateCondition1, ActivateCoroutine1, -1, false, EffectDiscription1()); activateClass1.SetEffectSourcePermanent(selectedPermanent); selectedPermanent.UntilOwnerTurnEndEffects.Add(GetCardEffect); if (!selectedPermanent.TopCard.CanNotBeAffected(activateClass)) { yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent().CreateDebuffEffect(selectedPermanent)); } string EffectDiscription1() { return "[Start of Your Main Phase] Attack with this Digimon."; } bool CanUseCondition1(Hashtable hashtable1) { if (CardEffectCommons.IsPermanentExistsOnBattleArea(selectedPermanent)) { if (selectedPermanent.TopCard.Owner.GetBattleAreaDigimons().Contains(selectedPermanent)) { if (GManager.instance.turnStateMachine.gameContext.TurnPlayer == selectedPermanent.TopCard.Owner) { return true; } } } return false; } bool CanActivateCondition1(Hashtable hashtable1) { if (CardEffectCommons.IsPermanentExistsOnBattleArea(selectedPermanent)) { if (!selectedPermanent.TopCard.CanNotBeAffected(activateClass)) { if (selectedPermanent.CanAttack(activateClass1)) { return true; } } } return false; } IEnumerator ActivateCoroutine1(Hashtable _hashtable1) { if (CardEffectCommons.IsPermanentExistsOnBattleArea(selectedPermanent)) { if (selectedPermanent.CanAttack(activateClass1)) { SelectAttackEffect selectAttackEffect = GManager.instance.GetComponent(); selectAttackEffect.SetUp( attacker: selectedPermanent, canAttackPlayerCondition: () => true, defenderCondition: (permanent) => true, cardEffect: activateClass1); selectAttackEffect.SetCanNotSelectNotAttack(); yield return ContinuousController.instance.StartCoroutine(selectAttackEffect.Activate()); } } } ICardEffect GetCardEffect(EffectTiming _timing) { if (_timing == EffectTiming.OnStartMainPhase) { return activateClass1; } return null; } } } } #endregion } } } #endregion #region When Digivolving if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Draw 1", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Digivolving] By trashing 1 card in your hand, . Then, if this Digimon has a Tamer with the [SoC] trait in its digivolution cards, 1 of your opponent's Digimon gains \"[Start of Your Main Phase] This Digimon attacks.\" until the end of their turn."; } bool CanSelectCardCondition(CardSource cardSource) { return true; } bool HasTamerCardCondition(CardSource cardSource) { if (cardSource.CardTraits.Contains("SoC")) { if (cardSource.IsTamer) { return true; } } return false; } bool CanSelectPermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleArea(card); } IEnumerator ActivateCoroutine(Hashtable hashtable) { bool discarded = false; Permanent selectedPermanent = null; if (card.Owner.HandCards.Count(CanSelectCardCondition) >= 1) { int discardCount = 1; SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: discardCount, canNoSelect: true, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: null, afterSelectCardCoroutine: AfterSelectCardCoroutine, mode: SelectHandEffect.Mode.Discard, cardEffect: activateClass); yield return StartCoroutine(selectHandEffect.Activate()); IEnumerator AfterSelectCardCoroutine(List cardSources) { if (cardSources.Count >= 1) { discarded = true; yield return null; } } } if (discarded) { yield return ContinuousController.instance.StartCoroutine(new DrawClass(card.Owner, 1, activateClass).Draw()); #region Has Tamer with [SoC] Trait - grant Start of Your Main Phase Effect if (card.PermanentOfThisCard().DigivolutionCards.Count(HasTamerCardCondition) >= 1) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get effects.", "The opponent is selecting 1 Digimon that will get effects."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { selectedPermanent = permanent; yield return null; } if (selectedPermanent != null) { ActivateClass activateClass1 = new ActivateClass(); activateClass1.SetUpICardEffect("Attack with this Digimon", CanUseCondition1, selectedPermanent.TopCard); activateClass1.SetUpActivateClass(CanActivateCondition1, ActivateCoroutine1, -1, false, EffectDiscription1()); activateClass1.SetEffectSourcePermanent(selectedPermanent); selectedPermanent.UntilOwnerTurnEndEffects.Add(GetCardEffect); if (!selectedPermanent.TopCard.CanNotBeAffected(activateClass)) { yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent().CreateDebuffEffect(selectedPermanent)); } string EffectDiscription1() { return "[Start of Your Main Phase] Attack with this Digimon."; } bool CanUseCondition1(Hashtable hashtable1) { if (CardEffectCommons.IsPermanentExistsOnBattleArea(selectedPermanent)) { if (selectedPermanent.TopCard.Owner.GetBattleAreaDigimons().Contains(selectedPermanent)) { if (GManager.instance.turnStateMachine.gameContext.TurnPlayer == selectedPermanent.TopCard.Owner) { return true; } } } return false; } bool CanActivateCondition1(Hashtable hashtable1) { if (CardEffectCommons.IsPermanentExistsOnBattleArea(selectedPermanent)) { if (!selectedPermanent.TopCard.CanNotBeAffected(activateClass)) { if (selectedPermanent.CanAttack(activateClass1)) { return true; } } } return false; } IEnumerator ActivateCoroutine1(Hashtable _hashtable1) { if (CardEffectCommons.IsPermanentExistsOnBattleArea(selectedPermanent)) { if (selectedPermanent.CanAttack(activateClass1)) { SelectAttackEffect selectAttackEffect = GManager.instance.GetComponent(); selectAttackEffect.SetUp( attacker: selectedPermanent, canAttackPlayerCondition: () => true, defenderCondition: (permanent) => true, cardEffect: activateClass1); selectAttackEffect.SetCanNotSelectNotAttack(); yield return ContinuousController.instance.StartCoroutine(selectAttackEffect.Activate()); } } } ICardEffect GetCardEffect(EffectTiming _timing) { if (_timing == EffectTiming.OnStartMainPhase) { return activateClass1; } return null; } } } } #endregion } } } #endregion #region Inherited Effect if (timing == EffectTiming.None) { cardEffects.Add(CardEffectFactory.ChangeSelfDPStaticEffect>( changeValue: () => 1000, isInheritedEffect: true, card: card, condition: null)); } #endregion return cardEffects; } } }