using System.Collections; using System.Collections.Generic; namespace DCGO.CardEffects.BT16 { public class BT16_062 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); # region Alternate Digivolution Requirement [Digivolve] Lv.4 w/[Gammamon] in text: Cost 3 if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { if (targetPermanent.TopCard.HasLevel && targetPermanent.TopCard.Level == 4) { if (targetPermanent.TopCard.HasText("Gammamon")) { return true; } } return false; } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect( permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null)); } #endregion #region On Play if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect(", then delete 3 cost", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[On Play] 1 of your opponent's Digimon with as much or less DP as this Digimon. Then, delete 1 Digimon with a play cost of 3 or less."; } bool CanSelectDedigivolvePermanentCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card)) { if (permanent.HasDP && permanent.DP <= card.PermanentOfThisCard().DP) { return true; } } return false; } bool CanSelectDeletePermanentCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnBattleArea(permanent)) { if (permanent.IsDigimon && permanent.TopCard.HasPlayCost && permanent.TopCard.GetCostItself <= 3) { return true; } } return false; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnPlay(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleArea(card); } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { int maxCount = 1; SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); if (CardEffectCommons.HasMatchConditionPermanent(CanSelectDedigivolvePermanentCondition)) { selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectDedigivolvePermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: AfterSelectDedigivolvePermanentCoroutine, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); } if (CardEffectCommons.HasMatchConditionPermanent(CanSelectDeletePermanentCondition)) { selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectDeletePermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Destroy, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); } } yield return null; } IEnumerator AfterSelectDedigivolvePermanentCoroutine(List permanents) { foreach (Permanent permanent in permanents) { yield return ContinuousController.instance.StartCoroutine(new IDegeneration(permanent, 1, activateClass).Degeneration()); } } } #endregion #region When Digivolved if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect(", then delete 3 cost", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Digivolving] 1 of your opponent's Digimon with as much or less DP as this Digimon. Then, delete 1 Digimon with a play cost of 3 or less."; } bool CanSelectDedigivolvePermanentCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card)) { if (permanent.HasDP && permanent.DP <= card.PermanentOfThisCard().DP) { return true; } } return false; } bool CanSelectDeletePermanentCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnBattleArea(permanent)) { if (permanent.IsDigimon && permanent.TopCard.HasPlayCost && permanent.TopCard.GetCostItself <= 3) { return true; } } return false; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleArea(card); } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { int maxCount = 1; SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); if (CardEffectCommons.HasMatchConditionPermanent(CanSelectDedigivolvePermanentCondition)) { selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectDedigivolvePermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: AfterSelectDedigivolvePermanentCoroutine, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); } if (CardEffectCommons.HasMatchConditionPermanent(CanSelectDeletePermanentCondition)) { selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectDeletePermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Destroy, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); } } yield return null; } IEnumerator AfterSelectDedigivolvePermanentCoroutine(List permanents) { foreach (Permanent permanent in permanents) { yield return ContinuousController.instance.StartCoroutine(new IDegeneration(permanent, 1, activateClass).Degeneration()); } } } #endregion #region All Turns if (timing == EffectTiming.None) { AddSkillClass addSkillClass = new AddSkillClass(); addSkillClass.SetUpICardEffect("This Digimon gains all effects of [Gammamon] in digivolution cards", CanUseCondition, card); addSkillClass.SetUpAddSkillClass(cardSourceCondition: CardSourceCondition, getEffects: GetEffects); cardEffects.Add(addSkillClass); bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleArea(card); } bool PermanentCondition(Permanent permanent) { return permanent == card.PermanentOfThisCard(); } bool CardSourceCondition(CardSource cardSource) { if (PermanentCondition(cardSource.PermanentOfThisCard())) { if (cardSource == cardSource.PermanentOfThisCard().TopCard) { return true; } } return false; } List GetEffects(CardSource cardSource, List cardEffects, EffectTiming _timing) { if (CardSourceCondition(cardSource)) { foreach (CardSource cardSource1 in cardSource.PermanentOfThisCard().DigivolutionCards) { if (cardSource1.ContainsCardName("Gammamon")) { foreach (ICardEffect cardEffect in cardSource1.cEntity_EffectController.GetCardEffects_ExceptAddedEffects(_timing, card)) { if (!cardEffect.IsSecurityEffect && !cardEffect.IsInheritedEffect) { cardEffects.Add(cardEffect); } } } } } return cardEffects; } } #endregion #region All Turns - Inheritable if (timing == EffectTiming.None) { AddSkillClass addSkillClass = new AddSkillClass(); addSkillClass.SetUpICardEffect("This Digimon gains all effects of [Gammamon] in digivolution cards", CanUseCondition, card); addSkillClass.SetUpAddSkillClass(cardSourceCondition: CardSourceCondition, getEffects: GetEffects); addSkillClass.SetIsInheritedEffect(true); cardEffects.Add(addSkillClass); bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleArea(card); } bool PermanentCondition(Permanent permanent) { return permanent == card.PermanentOfThisCard(); } bool CardSourceCondition(CardSource cardSource) { if (PermanentCondition(cardSource.PermanentOfThisCard())) { if (cardSource == cardSource.PermanentOfThisCard().TopCard) { return true; } } return false; } List GetEffects(CardSource cardSource, List cardEffects, EffectTiming _timing) { if (CardSourceCondition(cardSource)) { foreach (CardSource cardSource1 in cardSource.PermanentOfThisCard().DigivolutionCards) { if (cardSource1.ContainsCardName("Gammamon")) { foreach (ICardEffect cardEffect in cardSource1.cEntity_EffectController.GetCardEffects_ExceptAddedEffects(_timing, card)) { if (!cardEffect.IsSecurityEffect && !cardEffect.IsInheritedEffect) { cardEffects.Add(cardEffect); } } } } } return cardEffects; } } #endregion return cardEffects; } } }