using System.Collections; using System.Collections.Generic; namespace DCGO.CardEffects.BT16 { public class BT16_017 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Alternate Digivolution Requirement if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.ContainsCardName("DemiVeemon"); } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect( permanentCondition: PermanentCondition, digivolutionCost: 0, ignoreDigivolutionRequirement: false, card: card, condition: null)); } #endregion #region Your turn - When enter field if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Memory +1", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[Your Turn] [Once Per Turn] When one of your other Digimon is played or digivolves, if that Digimon is green or has the [Free] trait, gain 1 memory."; } bool PermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleArea(permanent, card) && permanent != card.PermanentOfThisCard() && permanent.IsDigimon && (permanent.TopCard.CardColors.Contains(CardColor.Green) || permanent.TopCard.ContainsTraits("Free")); } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsOwnerTurn(card) && CardEffectCommons.IsExistOnBattleArea(card) && (CardEffectCommons.CanTriggerOnPermanentPlay(hashtable, PermanentCondition) || CardEffectCommons.CanTriggerWhenPermanentDigivolving(hashtable, PermanentCondition)); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleArea(card) && card.Owner.CanAddMemory(activateClass); } IEnumerator ActivateCoroutine(Hashtable hashtable) { yield return ContinuousController.instance.StartCoroutine( card.Owner.AddMemory(1, activateClass)); } } #endregion #region Inherited Effect if (timing == EffectTiming.None) { bool InheritedEffectCondition() { return CardEffectCommons.IsOwnerTurn(card); } cardEffects.Add(CardEffectFactory.ChangeSelfDPStaticEffect( changeValue: 2000, isInheritedEffect: true, card: card, condition: InheritedEffectCondition)); } #endregion return cardEffects; } } }