using System; using System.Collections; using System.Collections.Generic; using System.Linq; namespace DCGO.CardEffects.BT17 { public class BT17_021 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region On Play if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Place 1 card to digivolution cards to Draw 1", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDescription()); cardEffects.Add(activateClass); string EffectDescription() { return "[On Play] By placing 1 [Seasarmon] or 1 level 3 blue Digimon card from your hand as this Digimon's bottom digivolution card, ."; } bool CanSelectHandCardCondition(CardSource cardSource) { if (cardSource.IsDigimon) { return cardSource.EqualsCardName("Seasarmon") || (cardSource.IsLevel3 && cardSource.HasCardColor(CardColor.Blue)); } return false; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnPlay(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (card.Owner.HandCards.Count(CanSelectHandCardCondition) >= 1) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (card.Owner.HandCards.Count(CanSelectHandCardCondition) >= 1) { List selectedCards = new List(); int maxCount = Math.Min(1, card.Owner.HandCards.Count(CanSelectHandCardCondition)); SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectHandCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: true, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, mode: SelectHandEffect.Mode.Custom, cardEffect: activateClass); selectHandEffect.SetUpCustomMessage("Select 1 card to place on bottom of digivolution cards.", "The opponent is selecting 1 card to place on bottom of digivolution cards."); selectHandEffect.SetUpCustomMessage_ShowCard("Digivolution Card"); yield return StartCoroutine(selectHandEffect.Activate()); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCards.Add(cardSource); yield return null; } if (selectedCards.Count >= 1) { yield return ContinuousController.instance.StartCoroutine(card.PermanentOfThisCard() .AddDigivolutionCardsBottom( selectedCards, activateClass)); yield return ContinuousController.instance.StartCoroutine( new DrawClass(card.Owner, 1, activateClass).Draw()); } } } } } #endregion #region When Attacking - ESS if (timing == EffectTiming.OnAllyAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Gain 1 Memory", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDescription()); activateClass.SetIsInheritedEffect(true); cardEffects.Add(activateClass); string EffectDescription() { return "[When Attacking] [Once Per Turn] If this Digimon has , gain 1 memory."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnAttack(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (card.PermanentOfThisCard().HasJamming) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable hashtable) { yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(1, activateClass)); } } #endregion return cardEffects; } } }