using System.Collections; using System.Collections.Generic; using System.Linq; namespace DCGO.CardEffects.BT17 { public class BT17_023 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Alternate Digivolution // Koji Minamoto if (timing == EffectTiming.None) { bool Condition() { return true; } bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.EqualsCardName("Koji Minamoto"); } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect( permanentCondition: PermanentCondition, digivolutionCost: 2, ignoreDigivolutionRequirement: false, card: card, condition: Condition)); } // Lobomon if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.EqualsCardName("Lobomon"); } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect( permanentCondition: PermanentCondition, digivolutionCost: 1, ignoreDigivolutionRequirement: false, card: card, condition: null)); } // Any yellow tamer if (timing == EffectTiming.None) { bool Condition() { return card.Owner.HandCards.Contains(card); } bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.IsTamer && targetPermanent.TopCard.CardColors.Contains(CardColor.Yellow); } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect( permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: Condition)); } #endregion #region When Attacking Draw 1 if (timing == EffectTiming.OnAllyAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Draw 1", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription()); cardEffects.Add(activateClass); string EffectDescription() { return "[When Attacking] [Draw 1]."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnAttack(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (card.Owner.LibraryCards.Count >= 1) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable hashtable) { yield return ContinuousController.instance.StartCoroutine( new DrawClass(card.Owner, 1, activateClass).Draw()); } } #endregion #region When Attacking if (timing == EffectTiming.OnAllyAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("This Digimon digivolves", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDescription()); cardEffects.Add(activateClass); string EffectDescription() { return "[When Attacking] This Digimon may digivolve into a Digimon card with the [Hybrid] trait in the hand with the digivolution cost reduced by 1."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnAttack(hashtable, card); } bool IsHybridDigimonCardCondition(CardSource cardSource) { return cardSource.IsDigimon && cardSource.ContainsTraits("Hybrid"); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (card.Owner.HandCards.Count(IsHybridDigimonCardCondition) >= 1) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (card.Owner.HandCards.Count(IsHybridDigimonCardCondition) >= 1) { yield return ContinuousController.instance.StartCoroutine( CardEffectCommons.DigivolveIntoHandOrTrashCard( targetPermanent: card.PermanentOfThisCard(), cardCondition: IsHybridDigimonCardCondition, payCost: true, reduceCostTuple: (reduceCost: 1, reduceCostCardCondition: null), fixedCostTuple: null, ignoreDigivolutionRequirementFixedCost: -1, isHand: true, activateClass: activateClass, successProcess: null)); } } } #endregion #region When Attacking - ESS if (timing == EffectTiming.OnAllyAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Draw 1", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription()); activateClass.SetIsInheritedEffect(true); cardEffects.Add(activateClass); string EffectDescription() { return "[When Attacking] If you have 7 or fewer cards in your hand, [Draw 1]."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnAttack(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (card.Owner.HandCards.Count <= 7) { if (card.Owner.LibraryCards.Count >= 1) { return true; } } } return false; } IEnumerator ActivateCoroutine(Hashtable hashtable) { yield return ContinuousController.instance.StartCoroutine( new DrawClass(card.Owner, 1, activateClass).Draw()); } } #endregion return cardEffects; } } }