using System.Collections; using System.Collections.Generic; using System.Linq; using System; namespace DCGO.CardEffects.BT17 { public class BT17_048 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Alternate Digivolution if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.EqualsCardName("Argomon") && targetPermanent.TopCard.HasLevel && targetPermanent.TopCard.Level == 4; } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 4, ignoreDigivolutionRequirement: false, card: card, condition: null)); } #endregion #region Opponents Turn if (timing == EffectTiming.None) { bool PermanentCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOpponentBattleArea(permanent, card)) { if (permanent.IsTamer) { return true; } } return false; } bool CanUseCondition() { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (!CardEffectCommons.IsOwnerTurn(card)) return true; } return false; } string effectName = "[Opponent's Turn] None of your opponent's Tamers can unsuspend."; cardEffects.Add(CardEffectFactory.CantUnsuspendStaticEffect( permanentCondition: PermanentCondition, isInheritedEffect: false, card: card, condition: CanUseCondition, effectName: effectName)); } #endregion #region On Deletion if (timing == EffectTiming.OnDestroyedAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Play 1 Level 6 [Argomon]", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[On Deletion] If you have 4 or more [Argomon] in the trash, you may play 1 level 6 [Argomon] from your hand without paying the cost."; } bool IsArgomon(CardSource source) { return source.EqualsCardName("Argomon"); } bool IsLevel6Argomon(CardSource source) { if (source.IsDigimon) { if(source.HasLevel && source.Level == 6) { if (source.EqualsCardName("Argomon")) { if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: source, payCost: false, cardEffect: activateClass)) { return true; } } } } return false; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnDeletion(hashtable, card, activateClass); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.CanActivateOnDeletion(card, activateClass)) { if(CardEffectCommons.HasMatchConditionOwnersHand(card, IsLevel6Argomon)) { if (CardEffectCommons.MatchConditionOwnersCardCountInTrash(card, IsArgomon) >= 4) { return true; } } } return false; } IEnumerator ActivateCoroutine(Hashtable hashtable) { SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: IsLevel6Argomon, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: true, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: null, afterSelectCardCoroutine: SelectCardCoroutine, mode: SelectHandEffect.Mode.Custom, cardEffect: activateClass); selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play."); selectHandEffect.SetUpCustomMessage_ShowCard("Played Card"); yield return StartCoroutine(selectHandEffect.Activate()); IEnumerator SelectCardCoroutine(List cardSources) { if(cardSources != null) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards( cardSources: cardSources, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Hand, activateETB: true)); } } } } #endregion #region When Attacking - ESS if (timing == EffectTiming.OnAllyAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Unsuspend this Digimon", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription()); activateClass.SetIsInheritedEffect(true); activateClass.SetHashString("Unsuspend_BT17_048"); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Attacking] [Once Per Turn] By suspending 1 of your [Rhythm], unsuspend this Digimon."; } bool HasUnsuspendedRhythm(Permanent permanent) { if(CardEffectCommons.IsOwnerPermanent(permanent, card)) { if (permanent.IsTamer) { if (permanent.TopCard.EqualsCardName("Rhythm")) { if (CardEffectCommons.CanActivateSuspendCostEffect(permanent.TopCard)) { return true; } } } } return false; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnAttack(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.HasMatchConditionOwnersPermanent(card, HasUnsuspendedRhythm); } IEnumerator ActivateCoroutine(Hashtable hashtable) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(HasUnsuspendedRhythm)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: HasUnsuspendedRhythm, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: SelectPermanentCoroutine, mode: SelectPermanentEffect.Mode.Tap, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to suspend.", "The opponent is selecting 1 Digimon to suspend."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(List permanents) { if (permanents != null) yield return ContinuousController.instance.StartCoroutine(new IUnsuspendPermanents(new List { card.PermanentOfThisCard() }, activateClass).Unsuspend()); } } } #endregion #region Cost Reduction if (timing == EffectTiming.BeforePayCost) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Reduce Digivolution Cost", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); activateClass.SetHashString("DigivolutionCost-_BT17_048"); cardEffects.Add(activateClass); string EffectDiscription() { return "When digivolving into this card, by suspending up to 5 Tamers, for each Tamer suspended by this effect, reduce the digivolution cost by 1."; } bool CanSelectTamerCondition(Permanent permanent) { if (permanent.IsTamer) { if (!permanent.IsSuspended) { return true; } } return false; } bool PermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleArea(permanent, card); } bool CardCondition(CardSource cardSource) { return cardSource == card; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerWhenPermanentWouldDigivolve(hashtable, PermanentCondition, CardCondition); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.HasMatchConditionPermanent(CanSelectTamerCondition); } IEnumerator ActivateCoroutine(Hashtable _hashtable) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectTamerCondition)) { int maxCount = Math.Min(5, CardEffectCommons.MatchConditionPermanentCount(CanSelectTamerCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectTamerCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: true, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: AfterSelectCardCoroutine, mode: SelectPermanentEffect.Mode.Tap, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select up to 5 Tamers to suspend.", "The opponent is selecting up to 5 Tamers to suspend."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator AfterSelectCardCoroutine(List permanents) { if (permanents.Count >= 1) { int minusCount = permanents.Count; ContinuousController.instance.PlaySE(GManager.instance.GetComponent().BuffSE); ChangeCostClass changeCostClass = new ChangeCostClass(); changeCostClass.SetUpICardEffect($"Digivolution Cost -{minusCount}", CanUseCondition1, card); changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => false, isChangePayingCost: () => true); card.Owner.UntilCalculateFixedCostEffect.Add((_timing) => changeCostClass); yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ShowReducedCost(_hashtable)); bool CanUseCondition1(Hashtable hashtable) { return true; } int ChangeCost(CardSource cardSource, int Cost, SelectCardEffect.Root root, List targetPermanents) { if (CardSourceCondition(cardSource)) { if (RootCondition(root)) { if (PermanentsCondition(targetPermanents)) { Cost -= minusCount; } } } return Cost; } bool PermanentsCondition(List targetPermanents) { if (targetPermanents != null) { if (targetPermanents.Count(PermanentCondition) >= 1) { return true; } } return false; } bool PermanentCondition(Permanent targetPermanent) { if (targetPermanent.TopCard != null) { if (targetPermanent.TopCard.Owner == card.Owner) { if (targetPermanent.TopCard.Owner.GetBattleAreaPermanents().Contains(targetPermanent)) { return true; } } } return false; } bool CardSourceCondition(CardSource cardSource) { if (cardSource != null) { if (cardSource == card) { return true; } } return false; } bool RootCondition(SelectCardEffect.Root root) { return true; } bool isUpDown() { return true; } } } } } } #endregion return cardEffects; } } }