using System.Collections; using System.Collections.Generic; using System.Linq; using System; namespace DCGO.CardEffects.BT17 { public class BT17_050 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Alliance if (timing == EffectTiming.OnAllyAttack) { cardEffects.Add(CardEffectFactory.AllianceSelfEffect(isInheritedEffect: false, card: card, condition: null)); } #endregion #region Hand - Main if (timing == EffectTiming.OnDeclaration) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Suspend one of your opponents Digimon, Then attack an opponents suspended Digimon", CanUseCondition, card); activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, true, EffectDiscription()); activateClass.SetIsDigimonEffect(true); cardEffects.Add(activateClass); string EffectDiscription() { return "[Hand] [Main] By paying 4 cost and placing this card as the bottom digivolution card of 1 of your level 5 or higher Digimon, you may suspend 1 of your opponent’s Digimon and attack an opponent’s Digimon with the Digimon this card was placed under."; } bool IsLevel5OorHigher(Permanent targetPermanent) { if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(targetPermanent, card)) { if (targetPermanent.TopCard.HasLevel && targetPermanent.Level >= 5) return true; } return false; } bool IsEnemyPermanent(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); } bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnHand(card)) return CardEffectCommons.HasMatchConditionOwnersPermanent(card, IsLevel5OorHigher); return false; } IEnumerator ActivateCoroutine(Hashtable hashtable) { Permanent selectedPermanent = null; bool willsuspend = false; if (CardEffectCommons.HasMatchConditionPermanent(IsLevel5OorHigher)) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(IsLevel5OorHigher)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: IsLevel5OorHigher, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to add bottom digivolution source.", "The opponent is selecting 1 Digimon to add bottom digivolution source."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { selectedPermanent = permanent; if (selectedPermanent != null) { yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(-4, activateClass)); yield return ContinuousController.instance.StartCoroutine(selectedPermanent.AddDigivolutionCardsBottom( new List() { card }, activateClass)); } } } if(selectedPermanent != null) { List> selectionElements = new List>() { new SelectionElement(message: $"Yes", value : true, spriteIndex: 0), new SelectionElement(message: $"No", value : false, spriteIndex: 1), }; string selectPlayerMessage = "Will you suspend opponents digimon, and attack?"; string notSelectPlayerMessage = "The opponent is choosing whether or not to suspend opponents digimon, and attack."; GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage); yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect()); willsuspend = GManager.instance.userSelectionManager.SelectedBoolValue; } if (willsuspend) { if (CardEffectCommons.HasMatchConditionPermanent(IsEnemyPermanent)) { int enemyCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(IsEnemyPermanent)); SelectPermanentEffect selectEnemyEffect = GManager.instance.GetComponent(); selectEnemyEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: IsEnemyPermanent, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: enemyCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Tap, cardEffect: activateClass); selectEnemyEffect.SetUpCustomMessage("Select 1 Digimon to suspend.", "The opponent is selecting 1 Digimon to suspend."); yield return ContinuousController.instance.StartCoroutine(selectEnemyEffect.Activate()); if (selectedPermanent.CanAttack(activateClass)) { SelectAttackEffect selectAttackEffect = GManager.instance.GetComponent(); selectAttackEffect.SetUp( attacker: selectedPermanent, canAttackPlayerCondition: () => false, defenderCondition: (permanent) => true, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectAttackEffect.Activate()); } } } } } #endregion #region End of Attack if (timing == EffectTiming.OnEndAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Place this digimon as the bottom digivolution card", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[End of Attack] You may place this Digimon as the bottom digivolution card of 1 of your other Digimon."; } bool CanSelectMyOtherDigimon(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)) { if (permanent != card.PermanentOfThisCard()) { return true; } } return false; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnAttack(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleAreaDigimon(card)) { if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, CanSelectMyOtherDigimon)) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectMyOtherDigimon)) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectMyOtherDigimon)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectMyOtherDigimon, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: true, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get a digivolution card.", "The opponent is selecting 1 Digimon that will get a digivolution card."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { Permanent selectedPermanent = permanent; if (selectedPermanent != null) { yield return ContinuousController.instance.StartCoroutine(card.Owner.brainStormObject.CloseBrainstrorm(card)); yield return ContinuousController.instance.StartCoroutine(selectedPermanent.AddDigivolutionCardsBottom(new List() { card }, activateClass)); } } } } } #endregion #region All Turns - Protection if (timing == EffectTiming.WhenPermanentWouldBeDeleted) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Play 1 [Parasitemon]", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription()); activateClass.SetIsInheritedEffect(true); cardEffects.Add(activateClass); string EffectDiscription() { return "[All Turns] When an opponent’s effect would delete this Digimon, you may play 1 [Parasitemon] from this Digimon’s digivolution cards without paying the cost."; } bool CardEffectCondition(ICardEffect cardEffect) { return CardEffectCommons.IsOpponentEffect(cardEffect, card); } bool CanSelectCardCondition(CardSource cardSource) { if (cardSource.IsDigimon) { if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass)) { if (cardSource.EqualsCardName("Parasitemon")) { return true; } } } return false; } bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.CanTriggerWhenRemoveField(hashtable, card)) { if (CardEffectCommons.IsByEffect(hashtable, CardEffectCondition)) { return true; } } } return false; } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (card.PermanentOfThisCard().DigivolutionCards.Count(CanSelectCardCondition) >= 1) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable hashtable) { Permanent selectedPermanent = card.PermanentOfThisCard(); if (card.PermanentOfThisCard().DigivolutionCards.Count(CanSelectCardCondition) >= 1) { List selectedCards = new List(); int maxCount = 1; SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: (cardSource) => CanSelectCardCondition(cardSource), canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => true, selectCardCoroutine: null, afterSelectCardCoroutine: SelectCardCoroutine, message: "Select 1 card to play.", maxCount: maxCount, canEndNotMax: false, isShowOpponent: true, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Custom, customRootCardList: selectedPermanent.DigivolutionCards, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); selectCardEffect.SetUpCustomMessage("Select digivolution cards to play.", "The opponent is selecting digivolution cards to play."); selectCardEffect.SetUpCustomMessage_ShowCard("Played Cards"); yield return StartCoroutine(selectCardEffect.Activate()); IEnumerator SelectCardCoroutine(List cardSources) { if(cardSources != null) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards( cardSources: cardSources, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.DigivolutionCards, activateETB: true)); } } } } } #endregion #region Your Turn if (timing == EffectTiming.None) { bool Condition() { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.IsOwnerTurn(card)) { return true; } } return false; } cardEffects.Add(CardEffectFactory.ChangeSelfDPStaticEffect(changeValue: 3000, isInheritedEffect: true, card: card, condition: Condition)); } #endregion return cardEffects; } } }