using System.Collections; using System.Collections.Generic; namespace DCGO.CardEffects.BT17 { public class BT17_089 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Your Turn - When Effect Suspends if (timing == EffectTiming.OnTappedAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Suspend this Tamer", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[Your turn] When an effect suspends one of your Digimon, you may suspend this Tamer."; } bool SuspendedCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card); } bool CanUseCondition(Hashtable hashtable) { if (isExistOnField(card)) { if (CardEffectCommons.IsOwnerTurn(card)) { if (CardEffectCommons.CanTriggerWhenPermanentSuspends(hashtable, SuspendedCondition)) { if (CardEffectCommons.IsByEffect(hashtable, null)) { return !card.PermanentOfThisCard().IsSuspended; } } } } return false; } bool CanActivateCondition(Hashtable hashtable) { return isExistOnField(card); } IEnumerator ActivateCoroutine(Hashtable hashtable) { yield return ContinuousController.instance.StartCoroutine(new SuspendPermanentsClass(new List() { card.PermanentOfThisCard() }, CardEffectCommons.CardEffectHashtable(activateClass)).Tap()); } } #endregion #region Your Turn - When becomes suspended if (timing == EffectTiming.OnTappedAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Memory +1, Draw 1", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); activateClass.SetHashString("SuspendSelf_BT17_089"); cardEffects.Add(activateClass); string EffectDiscription() { return "[Your Turn] When this Tamer becomes suspended, gain 1 memory. Then, if you have [Argomon] or a yellow Digimon with [Agumon] or [Greymon] in its name, ."; } bool SuspendedCondition(Permanent permanent) { return permanent == card.PermanentOfThisCard(); } bool HasDigimonCondition(Permanent permanent) { if (permanent.IsDigimon) { if (permanent.TopCard.EqualsCardName("Argomon")) { return true; } if (permanent.TopCard.CardColors.Contains(CardColor.Yellow)) { if(permanent.TopCard.ContainsCardName("Agumon") || permanent.TopCard.HasGreymonName) { return true; } } } return false; } bool CanUseCondition(Hashtable hashtable) { if (isExistOnField(card)) { if (CardEffectCommons.IsOwnerTurn(card)) { if (CardEffectCommons.CanTriggerWhenPermanentSuspends(hashtable, SuspendedCondition)) { return true; } } } return false; } bool CanActivateCondition(Hashtable hashtable) { return isExistOnField(card); } IEnumerator ActivateCoroutine(Hashtable hashtable) { yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(1, activateClass)); if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, HasDigimonCondition)) { yield return ContinuousController.instance.StartCoroutine(new DrawClass(card.Owner, 1, activateClass).Draw()); } } } #endregion #region Security Effect if (timing == EffectTiming.SecuritySkill) { cardEffects.Add(CardEffectFactory.PlaySelfTamerSecurityEffect(card)); } #endregion return cardEffects; } } }