using System; using System.Collections; using System.Collections.Generic; namespace DCGO.CardEffects.BT17 { public class BT17_064 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Alternate Digivolution if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.EqualsCardName("Patamon"); } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect( permanentCondition: PermanentCondition, digivolutionCost: 2, ignoreDigivolutionRequirement: false, card: card, condition: null)); } #endregion #region Armor Purge if (timing == EffectTiming.WhenPermanentWouldBeDeleted) { cardEffects.Add(CardEffectFactory.ArmorPurgeEffect(card: card)); } #endregion #region When Digivolving if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Trash 2 bottom digivolution cards", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription()); cardEffects.Add(activateClass); string EffectDescription() { return "[When Digivolving] Trash 2 digivolution card from the bottom of 1 of your opponent's Digimon."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } bool CanSelectPermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card); } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will trash digivolution cards.", "The opponent is selecting 1 Digimon that will trash digivolution cards."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { yield return ContinuousController.instance.StartCoroutine( CardEffectCommons.TrashDigivolutionCardsFromTopOrBottom( targetPermanent: permanent, trashCount: 2, isFromTop: false, activateClass: activateClass)); } } } } #endregion #region Your Turn if (timing == EffectTiming.OnAllyAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Delete Digimon with no digivolution cards", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription()); cardEffects.Add(activateClass); string EffectDescription() { return "[Your Turn] When this Digimon attacks an opponent's Digimon with no digivolution cards, delete that Digimon."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnAttack(hashtable, card) && CardEffectCommons.IsOwnerTurn(card) && CardEffectCommons.IsPermanentExistsOnBattleArea(GManager.instance.attackProcess.DefendingPermanent) && GManager.instance.attackProcess.DefendingPermanent.HasNoDigivolutionCards; } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.IsPermanentExistsOnBattleArea(GManager.instance.attackProcess.DefendingPermanent) && GManager.instance.attackProcess.DefendingPermanent.HasNoDigivolutionCards && GManager.instance.attackProcess.DefendingPermanent.CanBeDestroyedBySkill(activateClass) && !GManager.instance.attackProcess.DefendingPermanent.TopCard.CanNotBeAffected(activateClass); } IEnumerator ActivateCoroutine(Hashtable hashtable) { Permanent permanent = GManager.instance.attackProcess.DefendingPermanent; yield return ContinuousController.instance.StartCoroutine(new DestroyPermanentsClass( new List() { permanent }, CardEffectCommons.CardEffectHashtable(activateClass)).Destroy()); } } #endregion return cardEffects; } } }