using System.Collections; using System.Collections.Generic; namespace DCGO.CardEffects.BT17 { public class BT17_091 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Security Skill if (timing == EffectTiming.SecuritySkill) { cardEffects.Add(CardEffectFactory.PlaySelfTamerSecurityEffect(card)); } #endregion #region Start of Your Turn if (timing == EffectTiming.OnStartTurn) { cardEffects.Add(CardEffectFactory.SetMemoryTo3TamerEffect(card)); } #endregion #region Main - Mind Link if (timing == EffectTiming.OnDeclaration) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Mind Link", CanUseCondition, card); activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDescription()); cardEffects.Add(activateClass); string EffectDescription() { return "[Main] with 1 of your Digimon with the [Dark Animal] or [SoC] trait. (Place this Tamer as that Digimon's bottom digivolution card if there are no Tamer cards in its digivolution cards.)"; } bool CanSelectPermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) && (permanent.TopCard.CardTraits.Contains("Dark Animal") || permanent.TopCard.CardTraits.Contains("DarkAnimal") || permanent.TopCard.CardTraits.Contains("SoC")); } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleArea(card) && CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition); } IEnumerator ActivateCoroutine(Hashtable hashtable) { yield return ContinuousController.instance.StartCoroutine( new MindLinkClass( tamer: card.PermanentOfThisCard(), digimonCondition: CanSelectPermanentCondition, activateClass: activateClass ).MindLink() ); } } #endregion #region Rule Text - Name if (timing == EffectTiming.None) { ChangeCardNamesClass changeCardNamesClass = new ChangeCardNamesClass(); changeCardNamesClass.SetUpICardEffect("Also treated as [Eiji Nagasumi]", _ => true, card); changeCardNamesClass.SetUpChangeCardNamesClass(changeCardNames: ChangeCardNames); cardEffects.Add(changeCardNamesClass); List ChangeCardNames(CardSource cardSource, List cardNames) { if (cardSource == card) { cardNames.Add("Eiji Nagasumi"); cardNames.Add("EijiNagasumi"); } return cardNames; } } #endregion #region All Turns - ESS bool DarkAnimalSocCondition() { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (card.PermanentOfThisCard().TopCard.CardTraits.Contains("DarkAnimal")) { return true; } if (card.PermanentOfThisCard().TopCard.CardTraits.Contains("Dark Animal")) { return true; } if (card.PermanentOfThisCard().TopCard.CardTraits.Contains("SoC")) { return true; } } return CardEffectCommons.IsExistOnBattleArea(card) && (card.PermanentOfThisCard().TopCard.CardTraits.Contains("Dark Animal") || card.PermanentOfThisCard().TopCard.CardTraits.Contains("DarkAnimal") || card.PermanentOfThisCard().TopCard.CardTraits.Contains("SoC")); } // Blocker if (timing == EffectTiming.None) { cardEffects.Add(CardEffectFactory.BlockerSelfStaticEffect(isInheritedEffect: true, card: card, condition: DarkAnimalSocCondition)); } // Alliance if (timing == EffectTiming.OnAllyAttack) { cardEffects.Add(CardEffectFactory.AllianceSelfEffect(isInheritedEffect: true, card: card, condition: DarkAnimalSocCondition)); } #endregion #region End of All Turns if (timing == EffectTiming.OnEndTurn) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Play 1 [Eiji Nagasumi] from this Digimon's digivolution cards", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDescription()); activateClass.SetIsInheritedEffect(true); cardEffects.Add(activateClass); string EffectDescription() { return "[End of All Turns] You may play 1 [Eiji Nagasumi] from this Digimon's digivolution cards without paying the cost."; } bool IsEijiCardCondition(CardSource cardSource) { return CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass) && (cardSource.EqualsCardName("Eiji Nagasumi") || cardSource.EqualsCardName("EijiNagasumi")); } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleArea(card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleArea(card) && card.PermanentOfThisCard().DigivolutionCards.Some(IsEijiCardCondition); } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { Permanent selectedPermanent = card.PermanentOfThisCard(); if (selectedPermanent != null) { if (selectedPermanent.DigivolutionCards.Some(IsEijiCardCondition)) { int maxCount = 1; List selectedCards = new List(); SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: IsEijiCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, message: "Select 1 digivolution card to play.", maxCount: maxCount, canEndNotMax: false, isShowOpponent: true, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Custom, customRootCardList: selectedPermanent.DigivolutionCards, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); selectCardEffect.SetUpCustomMessage("Select 1 digivolution card to play.", "The opponent is selecting 1 digivolution card to play."); selectCardEffect.SetUpCustomMessage_ShowCard("Played Card"); yield return StartCoroutine(selectCardEffect.Activate()); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCards.Add(cardSource); yield return null; } yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards( cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.DigivolutionCards, activateETB: true)); } } } } } #endregion return cardEffects; } } }