using System.Collections; using System.Collections.Generic; namespace DCGO.CardEffects.BT17 { public class BT17_080 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Start of Your Main Phase if (timing == EffectTiming.OnStartMainPhase) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Memory +1", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription()); cardEffects.Add(activateClass); string EffectDescription() { return "[Start of Your Main Phase] If you have a Digimon with [Guilmon]/[Growlmon]/[Gallantmon] in its name, gain 1 memory."; } bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.IsOwnerTurn(card)) { return true; } } return false; } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (card.Owner.CanAddMemory(activateClass)) { if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, permanent => permanent.IsDigimon && (permanent.TopCard.ContainsCardName("Guilmon") || permanent.TopCard.ContainsCardName("Growlmon") || permanent.TopCard.ContainsCardName("Gallantmon")))) { return true; } } } return false; } IEnumerator ActivateCoroutine(Hashtable hashtable) { yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(1, activateClass)); } } #endregion #region End of Your Turn if (timing == EffectTiming.OnEndTurn) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Digivolve your [Guilmon] into [Gallantmon]", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDescription()); activateClass.SetHashString("Digivolution_BT17_080"); cardEffects.Add(activateClass); string EffectDescription() { return "[End of Your Turn] By placing this Tamer and 1 [Growlmon] and 1 [WarGrowlmon] from your trash as the bottom digivolution cards of 1 of your [Guilmon], that Digimon may digivolve into [Gallantmon] in the hand, ignoring its digivolution requirements and without paying the cost."; } bool CanSelectPermanentCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)) { if (permanent.TopCard.EqualsCardName("Guilmon")) { if (!permanent.IsToken) { return true; } } } return false; } bool CanSelectGrowlmonCardCondition(CardSource cardSource) { return cardSource.EqualsCardName("Growlmon"); } bool CanSelectWarGrowlmonCardCondition(CardSource cardSource) { return cardSource.EqualsCardName("WarGrowlmon"); } bool CanSelectGallantmonCardCondition(CardSource cardSource) { if (cardSource.EqualsCardName("Gallantmon")) { if (cardSource.Level == 6) { if (cardSource.HasLevel) { if (cardSource.IsDigimon) { return true; } } } } return false; } bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { return CardEffectCommons.IsOwnerTurn(card); } return false; } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (!card.PermanentOfThisCard().IsToken) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { return CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectGrowlmonCardCondition) && CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectWarGrowlmonCardCondition) && CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectGallantmonCardCondition); } } } return false; } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { List selectedCards = new List() { card }; bool added = false; Permanent selectedPermanent = null; if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectGrowlmonCardCondition)) { SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: CanSelectGrowlmonCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => false, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, message: "Select 1 [Growlmon] to place in Digivolution cards.", maxCount: 1, canEndNotMax: false, isShowOpponent: true, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Trash, customRootCardList: null, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); selectCardEffect.SetUpCustomMessage("Select 1 [Growlmon] to place in Digivolution cards.", "The opponent is selecting 1 [Growlmon] to place in Digivolution cards."); selectCardEffect.SetUpCustomMessage_ShowCard("Digivolution Card"); yield return StartCoroutine(selectCardEffect.Activate()); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCards.Add(cardSource); yield return null; } } if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectWarGrowlmonCardCondition)) { SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: CanSelectWarGrowlmonCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => false, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, message: "Select 1 [WarGrowlmon] to place in Digivolution cards.", maxCount: 1, canEndNotMax: false, isShowOpponent: true, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Trash, customRootCardList: null, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); selectCardEffect.SetUpCustomMessage("Select 1 [WarGrowlmon] to place in Digivolution cards.", "The opponent is selecting 1 [WarGrowlmon] to place in Digivolution cards."); selectCardEffect.SetUpCustomMessage_ShowCard("Digivolution Card"); yield return StartCoroutine(selectCardEffect.Activate()); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCards.Add(cardSource); yield return null; } } if (selectedCards.Count == 3) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 [Guilmon].", "The opponent is selecting 1 [Guilmon]."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { selectedPermanent = permanent; yield return null; } } if (selectedPermanent != null) { if (selectedCards.Count == 3) { List digivolutionCards = new List(); SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: _ => true, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => false, selectCardCoroutine: null, afterSelectCardCoroutine: AfterSelectCardCoroutine1, message: "Specify the order to place the cards in the digivolution cards\n(cards will be placed so that cards with lower numbers are on top).", maxCount: selectedCards.Count, canEndNotMax: false, isShowOpponent: false, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Custom, customRootCardList: selectedCards, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); selectCardEffect.SetUpCustomMessage_ShowCard("Digivolution Cards"); yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate()); IEnumerator AfterSelectCardCoroutine1(List cardSources) { digivolutionCards = cardSources.Clone(); yield return null; } if (selectedPermanent.TopCard != null) { yield return ContinuousController.instance.StartCoroutine( selectedPermanent.AddDigivolutionCardsBottom(digivolutionCards, activateClass)); added = true; } } } } if (added) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DigivolveIntoHandOrTrashCard( targetPermanent: selectedPermanent, cardCondition: CanSelectGallantmonCardCondition, payCost: false, reduceCostTuple: null, fixedCostTuple: null, ignoreDigivolutionRequirementFixedCost: 0, isHand: true, activateClass: activateClass, successProcess: null, ignoreRequirements: CardEffectCommons.IgnoreRequirement.All)); } } } } #endregion #region Security Effect if (timing == EffectTiming.SecuritySkill) { cardEffects.Add(CardEffectFactory.PlaySelfTamerSecurityEffect(card)); } #endregion return cardEffects; } } }