using System.Collections; using System.Collections.Generic; using System; using System.Linq; using UnityEngine; namespace DCGO.CardEffects.BT17 { public class BT17_095 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Main Effect if (timing == EffectTiming.OptionSkill) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect($"Play 1 [Agumon] or [Gabumon] from your hand or trash", CanUseCondition, card); activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDescription()); cardEffects.Add(activateClass); string EffectDescription() { return "[Main] You may play 1 [Agumon]/[Gabumon] from your hand or trash without paying the cost. Then, place this card in the battle area."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOptionMainEffect(hashtable, card); } bool CanSelectCardCondition(CardSource cardSource) { if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass)) { if (cardSource.IsDigimon) { return cardSource.EqualsCardName("Agumon") || cardSource.EqualsCardName("Gabumon"); } } return false; } IEnumerator ActivateCoroutine(Hashtable hashtable) { bool canSelectHand = card.Owner.HandCards.Count(CanSelectCardCondition) >= 1; bool canSelectTrash = CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition); if (canSelectHand || canSelectTrash) { if (canSelectHand && canSelectTrash) { List> selectionElements = new List> { new(message: "From hand", value: true, spriteIndex: 0), new(message: "From trash", value: false, spriteIndex: 1), }; string selectPlayerMessage = "From which area do you play a card?"; string notSelectPlayerMessage = "The opponent is choosing from which area to play a card."; GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage); } else { GManager.instance.userSelectionManager.SetBool(canSelectHand); } yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager .WaitForEndSelect()); bool fromHand = GManager.instance.userSelectionManager.SelectedBoolValue; List selectedCards = new List(); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCards.Add(cardSource); yield return null; } if (fromHand) { SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: true, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, mode: SelectHandEffect.Mode.Custom, cardEffect: activateClass); selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play."); selectHandEffect.SetUpCustomMessage_ShowCard("Played Card"); yield return StartCoroutine(selectHandEffect.Activate()); } else { SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: CanSelectCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, message: "Select 1 card to play.", maxCount: 1, canEndNotMax: false, isShowOpponent: true, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Trash, customRootCardList: null, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); selectCardEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play."); selectCardEffect.SetUpCustomMessage_ShowCard("Played Card"); yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate()); } SelectCardEffect.Root root = SelectCardEffect.Root.Hand; if (!fromHand) { root = SelectCardEffect.Root.Trash; } yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards( cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: root, activateETB: true)); } yield return ContinuousController.instance.StartCoroutine( CardEffectCommons.PlaceDelayOptionCards(card: card, cardEffect: activateClass)); } } #endregion #region Delay Effect if (timing == EffectTiming.WhenRemoveField) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect( "DNA digivolve into a Digimon card with [Omnimon] in its name", CanUseCondition, card); activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, true, EffectDescription()); activateClass.SetHashString("DNAOmnimon_BT17_095"); cardEffects.Add(activateClass); string EffectDescription() { return "[All Turns] When one of your level 6 Digimon with [Greymon]/[Garurumon] in its name would leave the battle area outside of a battle, [Delay]. ・That Digimon and a card in the hand may DNA digivolve into a Digimon card with [Omnimon] in its name in the hand."; } bool IsOwnerPermanentCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)) { return permanent.TopCard.IsLevel6 && (permanent.TopCard.ContainsCardName("Greymon") || permanent.TopCard.ContainsCardName("Garurumon")); } return false; } bool IsOwnerPermanentToBeDeletedCondition(Permanent permanent) { return IsOwnerPermanentCondition(permanent) && permanent.willBeRemoveField; } bool IsLevel6HandCardCondition(CardSource cardSource) { if (cardSource.IsDigimon) { if (cardSource.HasLevel && cardSource.Level == 6) { return true; } } return false; } bool IsOmnimonCardCondition(CardSource cardSource) { if (cardSource.IsDigimon) { if (cardSource.ContainsCardName("Omnimon") && cardSource.HasLevel && cardSource.Level == 7) { if (cardSource.jogressCondition.Count > 0) return true; } } return false; } bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.CanDeclareOptionDelayEffect(card)) { if (CardEffectCommons.CanTriggerWhenPermanentRemoveField(hashtable, IsOwnerPermanentCondition)) { if (!CardEffectCommons.IsByBattle(hashtable)) { return true; } } } return false; } IEnumerator ActivateCoroutine(Hashtable hashtable) { yield return ContinuousController.instance.StartCoroutine( CardEffectCommons.DeletePeremanentAndProcessAccordingToResult( targetPermanents: new List() { card.PermanentOfThisCard() }, activateClass: activateClass, successProcess: _ => SuccessProcess(), failureProcess: null)); } IEnumerator SuccessProcess() { if (CardEffectCommons.HasMatchConditionPermanent(IsOwnerPermanentToBeDeletedCondition)) { CardSource selectedLevel7 = null; List allowedPermanents = new List(); List allowedCards = new List(); Permanent selectedPermanent = null; CardSource selectedCardSource = null; int maxCount = Math.Min(1, CardEffectCommons.MatchConditionOwnersCardCountInHand(card, IsOmnimonCardCondition)); SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: IsOmnimonCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: SelectDNACoroutine, afterSelectCardCoroutine: null, mode: SelectHandEffect.Mode.Custom, cardEffect: activateClass); selectHandEffect.SetUpCustomMessage("Select 1 Digimon to DNA digivolve.", "The opponent is selecting 1 Digimon to DNA digivolve."); yield return ContinuousController.instance.StartCoroutine(selectHandEffect.Activate()); IEnumerator SelectDNACoroutine(CardSource cardSource) { selectedLevel7 = cardSource; yield return null; } if (selectedLevel7 != null) { JogressCondition dnaCondition = selectedLevel7.jogressCondition[0]; if(selectedLevel7.jogressCondition.Count > 1) { #region select DNA condition SelectDNACondition selectDNACondition = GManager.instance.GetComponent(); selectDNACondition.SetUp(selectedLevel7.Owner, selectedLevel7, SelectDNA); yield return ContinuousController.instance.StartCoroutine(selectDNACondition.Activate()); IEnumerator SelectDNA(int dnaSelection) { dnaCondition = selectedLevel7.jogressCondition[dnaSelection]; yield return null; } #endregion } JogressConditionElement[] elements = (JogressConditionElement[])dnaCondition.elements.Clone(); for (int i = 0; i < elements.Length; i++) { bool added = false; foreach (Permanent permanent in card.Owner.GetBattleAreaPermanents()) { if (elements[i].EvoRootCondition(permanent)) { allowedPermanents.Add(permanent); added = true; } } if (added) { int inverse = Mathf.Abs(i - 1); foreach (CardSource source in card.Owner.HandCards.Filter(IsLevel6HandCardCondition)) { Permanent playedPermanent = new Permanent(new List() { source }); card.Owner.FieldPermanents[0] = playedPermanent; if (elements[inverse].EvoRootCondition(playedPermanent)) allowedCards.Add(source); card.Owner.FieldPermanents[0] = null; } } } #region Selecting Field Permanent for DNA bool PermanentDNASelection(Permanent permanent) { if (IsOwnerPermanentToBeDeletedCondition(permanent)) { if (allowedPermanents.Contains(permanent)) return true; } return false; } bool CardDNASelection(CardSource source) { if (IsLevel6HandCardCondition(source)) { if (allowedCards.Contains(source)) return true; } return false; } maxCount = Math.Min(1, allowedPermanents.Count); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: PermanentDNASelection, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to DNA digivolve.", "The opponent is selecting 1 Digimon to DNA digivolve."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); #endregion IEnumerator SelectPermanentCoroutine(Permanent permanent) { selectedPermanent = permanent; yield return null; } if (selectedPermanent != null) { maxCount = Math.Min(1, allowedCards.Count); SelectHandEffect selectHandDNAEffect = GManager.instance.GetComponent(); selectHandDNAEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CardDNASelection, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, mode: SelectHandEffect.Mode.Custom, cardEffect: activateClass); selectHandDNAEffect.SetUpCustomMessage("Select 1 Digimon to DNA digivolve.", "The opponent is selecting 1 Digimon to DNA digivolve."); yield return ContinuousController.instance.StartCoroutine(selectHandDNAEffect.Activate()); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCardSource = cardSource; yield return null; } } } if (selectedLevel7 != null && selectedPermanent != null && selectedCardSource != null) { int frameID = -1; foreach (FieldCardFrame fieldCardFrame in selectedCardSource.Owner.fieldCardFrames) { if (selectedCardSource.CanPlayCardTargetFrame(fieldCardFrame, false, null)) { if (fieldCardFrame.IsEmptyFrame()) { frameID = fieldCardFrame.FrameID; break; } } } if (0 <= frameID && frameID < card.Owner.fieldCardFrames.Count) { var playedPermanent = new Permanent(new List() { selectedCardSource }) { IsSuspended = false }; yield return ContinuousController.instance.StartCoroutine( CardObjectController.CreateNewPermanent(playedPermanent, frameID)); } if (selectedLevel7.CanJogressFromTargetPermanent(selectedPermanent, false)) { int[] jogressEvoRootsFrameIDs = { selectedPermanent.PermanentFrame.FrameID, selectedCardSource.PermanentOfThisCard().PermanentFrame.FrameID }; PlayCardClass playCard = new PlayCardClass( cardSources: new List() { selectedLevel7 }, hashtable: CardEffectCommons.CardEffectHashtable(activateClass), payCost: true, targetPermanent: null, isTapped: false, root: SelectCardEffect.Root.Hand, activateETB: true); playCard.SetJogress(jogressEvoRootsFrameIDs); yield return ContinuousController.instance.StartCoroutine(playCard.PlayCard()); } else { yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddHandCard(selectedCardSource, false)); } } } } } #endregion #region Security Effect if (timing == EffectTiming.SecuritySkill) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect($"Play 1 [Tai Kamiya] or [Matt Ishida] from hand or trash and add this card to hand", CanUseCondition, card); activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDescription()); activateClass.SetIsSecurityEffect(true); cardEffects.Add(activateClass); string EffectDescription() { return "[Security] You may play 1 card with [Tai Kamiya]/[Matt Ishida] in its name from your hand or trash without paying the cost. Then, add this card to the hand."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerSecurityEffect(hashtable, card); } bool CanSelectCardCondition(CardSource cardSource) { if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass)) { if (cardSource.IsTamer) { return cardSource.ContainsCardName("Tai Kamiya") || cardSource.ContainsCardName("Matt Ishida"); } } return false; } IEnumerator ActivateCoroutine(Hashtable hashtable) { bool canSelectHand = card.Owner.HandCards.Count(CanSelectCardCondition) >= 1; bool canSelectTrash = CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition); if (canSelectHand || canSelectTrash) { if (canSelectHand && canSelectTrash) { List> selectionElements = new List> { new(message: "From hand", value: true, spriteIndex: 0), new(message: "From trash", value: false, spriteIndex: 1), }; string selectPlayerMessage = "From which area do you play a card?"; string notSelectPlayerMessage = "The opponent is choosing from which area to play a card."; GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage); } else { GManager.instance.userSelectionManager.SetBool(canSelectHand); } yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager .WaitForEndSelect()); bool fromHand = GManager.instance.userSelectionManager.SelectedBoolValue; List selectedCards = new List(); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCards.Add(cardSource); yield return null; } if (fromHand) { SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: true, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, mode: SelectHandEffect.Mode.Custom, cardEffect: activateClass); selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play."); selectHandEffect.SetUpCustomMessage_ShowCard("Played Card"); yield return StartCoroutine(selectHandEffect.Activate()); } else { SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: CanSelectCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, message: "Select 1 card to play.", maxCount: 1, canEndNotMax: false, isShowOpponent: true, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Trash, customRootCardList: null, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); selectCardEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play."); selectCardEffect.SetUpCustomMessage_ShowCard("Played Card"); yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate()); } SelectCardEffect.Root root = SelectCardEffect.Root.Hand; if (!fromHand) { root = SelectCardEffect.Root.Trash; } yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards( cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: root, activateETB: true)); } yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.AddThisCardToHand(card, activateClass)); } } #endregion return cardEffects; } } }