using System; using System.Collections; using System.Collections.Generic; using System.Linq; namespace DCGO.CardEffects.BT17 { public class BT17_074 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Alternate Digivolution if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.EqualsCardName("Morphomon"); } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect( permanentCondition: PermanentCondition, digivolutionCost: 2, ignoreDigivolutionRequirement: false, card: card, condition: null) ); } #endregion #region When Digivolving if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Play white tamer or Eosmon", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Digivolving] If it's your turn, you may play 1 white Tamer with a play cost of 4 or less or 1 level 5 or lower [Eosmon] from your hand by paying 2 cost. If this effect played, your opponent may play 1 Tamer card from their hand without paying the cost."; } bool CanSelectTamerOrEosmonCondition(CardSource cardSource) { if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: true, cardEffect: activateClass, root: SelectCardEffect.Root.Hand, isBreedingArea: false, isPlayOption: false, fixedCost: 2)) { if (cardSource.IsTamer && cardSource.HasCardColor(CardColor.White) && cardSource.GetCostItself <= 4) return true; if (cardSource.IsDigimon && cardSource.Level <= 5 && cardSource.EqualsCardName("Eosmon")) return true; } return false; } bool CanSelectTamerOpponentCondition(CardSource cardSource) { if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass, root: SelectCardEffect.Root.Hand)) if (cardSource.IsTamer) return true; return false; } bool CanUseCondition(Hashtable hashtable) { return (CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card)); } bool CanActivateCondition(Hashtable hashtable) { return (CardEffectCommons.IsExistOnBattleArea(card) && CardEffectCommons.IsOwnerTurn(card)); } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (card.Owner.HandCards.Count(CanSelectTamerOrEosmonCondition) >= 1) { List selectedCards = new List(); int maxCount = 1; bool hasSelectedCard = false; SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectTamerOrEosmonCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: true, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, mode: SelectHandEffect.Mode.Custom, cardEffect: activateClass); selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play."); selectHandEffect.SetUpCustomMessage_ShowCard("Played Card"); yield return StartCoroutine(selectHandEffect.Activate()); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCards.Add(cardSource); hasSelectedCard = true; yield return null; } yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards( cardSources: selectedCards, activateClass: activateClass, payCost: true, isTapped: false, root: SelectCardEffect.Root.Hand, activateETB: true, fixedCost: 2)); if (hasSelectedCard && card.Owner.Enemy.HandCards.Count > 0) { List selectedCardsOpponent = new List(); SelectHandEffect selectHandEffectOpponent = GManager.instance.GetComponent(); selectHandEffectOpponent.SetUp( selectPlayer: card.Owner.Enemy, canTargetCondition: CanSelectTamerOpponentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: true, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: SelectCardCoroutineOpponent, afterSelectCardCoroutine: null, mode: SelectHandEffect.Mode.Custom, cardEffect: activateClass); selectHandEffectOpponent.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play."); selectHandEffectOpponent.SetUpCustomMessage_ShowCard("Played Card"); yield return StartCoroutine(selectHandEffectOpponent.Activate()); IEnumerator SelectCardCoroutineOpponent(CardSource cardSource) { selectedCardsOpponent.Add(cardSource); yield return null; } if(selectedCardsOpponent.Count > 0) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards( cardSources: selectedCardsOpponent, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Hand, activateETB: true)); } } } } } #endregion #region Inherited Effect - Opponent's Turn if (timing == EffectTiming.OnAllyAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Switch attack target", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription()); activateClass.SetIsInheritedEffect(true); activateClass.SetHashString("Eosmon_SwitchTarget_BT17_074"); cardEffects.Add(activateClass); string EffectDiscription() { return ( "[Opponent's Turn] [Once Per Turn] When an opponent's Digimon attacks, you may switch the attack target to 1 of your [Eosmon]."); } bool IsOpponentAttacking(Permanent permanent) { return CardEffectCommons.IsOpponentPermanent(permanent, card); } bool CanSelectPermanentCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)) if (permanent.TopCard.EqualsCardName("Eosmon")) return true; return false; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnPermanentAttack(hashtable, IsOpponentAttacking); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) return CardEffectCommons.IsOpponentTurn(card); return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 card to be targeted by opponent's attack.", "Opponent is selecting a card to be targeted."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { yield return ContinuousController.instance.StartCoroutine(GManager.instance.attackProcess.SwitchDefender( activateClass, false, permanent)); } } } } #endregion return cardEffects; } } }