using System; using System.Collections; using System.Collections.Generic; using System.Linq; using UnityEngine; namespace DCGO.CardEffects.BT17 { public class BT17_075 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Alternate Digivolution if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { return (targetPermanent.TopCard.EqualsCardName("Eosmon") && targetPermanent.TopCard.Level == 4); } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect( permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null) ); } #endregion #region On Play if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Play Tamer then De-Digivolve 1 on play", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[On Play] Your opponent may play 1 Tamer card from their hand without paying the cost. If they don't, you may play 1 white Tamer card with a play cost of 4 or less from your hand without paying the cost. Then, 1 of your opponent's Digimon for every 2 Tamers."; } bool CanSelectTamerOpponentCondition(CardSource cardSource) { if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass, root: SelectCardEffect.Root.Hand, isBreedingArea: false, isPlayOption: false)) if (cardSource.IsTamer) return true; return false; } bool CanSelectWhiteTamerCondition(CardSource cardSource) { if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass, root: SelectCardEffect.Root.Hand, isBreedingArea: false, isPlayOption: false)) { if (cardSource.IsTamer) if (cardSource.HasCardColor(CardColor.White) && cardSource.GetCostItself <= 4) return true; } return false; } bool CheckForTamersOnFieldCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnBattleArea(permanent)) { if (permanent.IsTamer) { return true; } } return false; } bool CanSelectPermanentDigimonCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); } bool CanUseCondition(Hashtable hashtable) { return (CardEffectCommons.CanTriggerOnPlay(hashtable, card)); } bool CanActivateCondition(Hashtable hashtable) { return (CardEffectCommons.IsExistOnBattleAreaDigimon(card)); } IEnumerator ActivateCoroutine(Hashtable hashtable) { bool hasSelectedTamerOpponent = false; #region Opponent has tamer to play if (card.Owner.Enemy.HandCards.Count(CanSelectTamerOpponentCondition) > 0) { List selectedCardsOpponent = new List(); int maxCount = Math.Min(1, card.Owner.Enemy.HandCards.Count(CanSelectTamerOpponentCondition)); SelectHandEffect selectHandEffectOpponent = GManager.instance.GetComponent(); selectHandEffectOpponent.SetUp( selectPlayer: card.Owner.Enemy, canTargetCondition: CanSelectTamerOpponentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: true, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: SelectCardCoroutineOpponent, afterSelectCardCoroutine: null, mode: SelectHandEffect.Mode.Custom, cardEffect: activateClass); selectHandEffectOpponent.SetUpCustomMessage("Select 1 Tamer to play.", "The opponent is selecting 1 Tamer to play."); selectHandEffectOpponent.SetUpCustomMessage_ShowCard("Played Card"); yield return ContinuousController.instance.StartCoroutine(selectHandEffectOpponent.Activate()); IEnumerator SelectCardCoroutineOpponent(CardSource cardSource) { if (cardSource != null) { selectedCardsOpponent.Add(cardSource); hasSelectedTamerOpponent = true; } yield return null; } if (hasSelectedTamerOpponent) { yield return ContinuousController.instance.StartCoroutine( CardEffectCommons.PlayPermanentCards( cardSources: selectedCardsOpponent, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Hand, activateETB: true)); } } #endregion #region I play tamer if(!hasSelectedTamerOpponent) { if (card.Owner.HandCards.Count > 0) { List selectedCards = new List(); bool hasSelectedWhiteTamer = false; int maxCount = Math.Min(1, card.Owner.HandCards.Count(CanSelectWhiteTamerCondition)); SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectWhiteTamerCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: true, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, mode: SelectHandEffect.Mode.Custom, cardEffect: activateClass); selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play."); selectHandEffect.SetUpCustomMessage_ShowCard("Played Card"); yield return ContinuousController.instance.StartCoroutine(selectHandEffect.Activate()); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCards.Add(cardSource); hasSelectedWhiteTamer = true; yield return null; } if (hasSelectedWhiteTamer) { yield return ContinuousController.instance.StartCoroutine( CardEffectCommons.PlayPermanentCards( cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Hand, activateETB: true)); } } } #endregion #region De Digivolve //then De-Digivolve statement if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentDigimonCondition)) { int totalTamers = CardEffectCommons.MatchConditionPermanentCount(CheckForTamersOnFieldCondition); int maxCountDeDigivolve = Math.Max(0, Mathf.FloorToInt(totalTamers / 2)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentDigimonCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select Digimon to De-Digivolve.", "The opponent is selecting Digimon to De-Digivolve."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { Permanent selectedPermanent = permanent; if (selectedPermanent != null) { for(int i = 0; i < maxCountDeDigivolve; i++) yield return ContinuousController.instance.StartCoroutine(new IDegeneration(selectedPermanent, 1, activateClass).Degeneration()); } } } #endregion } } #endregion #region When Digivolving if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Play Tamer then De-Digivolve 1 on play", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Digivolving] Your opponent may play 1 Tamer card from their hand without paying the cost. If they don't, you may play 1 white Tamer card with a play cost of 4 or less from your hand without paying the cost. Then, 1 of your opponent's Digimon for every 2 Tamers."; } bool CanSelectTamerOpponentCondition(CardSource cardSource) { if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass, root: SelectCardEffect.Root.Hand, isBreedingArea: false, isPlayOption: false)) if (cardSource.IsTamer) return true; return false; } bool CanSelectWhiteTamerCondition(CardSource cardSource) { if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass, root: SelectCardEffect.Root.Hand, isBreedingArea: false, isPlayOption: false)) { if (cardSource.IsTamer) if (cardSource.HasCardColor(CardColor.White) && cardSource.GetCostItself <= 4) return true; } return false; } bool CheckForTamersOnFieldCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnBattleArea(permanent)) { if (permanent.IsTamer) { return true; } } return false; } bool CanSelectPermanentDigimonCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); } bool CanUseCondition(Hashtable hashtable) { return (CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card)); } bool CanActivateCondition(Hashtable hashtable) { return (CardEffectCommons.IsExistOnBattleAreaDigimon(card)); } IEnumerator ActivateCoroutine(Hashtable hashtable) { bool hasSelectedTamerOpponent = false; #region Opponent has tamer to play if (card.Owner.Enemy.HandCards.Count(CanSelectTamerOpponentCondition) > 0) { List selectedCardsOpponent = new List(); int maxCount = Math.Min(1, card.Owner.Enemy.HandCards.Count(CanSelectTamerOpponentCondition)); SelectHandEffect selectHandEffectOpponent = GManager.instance.GetComponent(); selectHandEffectOpponent.SetUp( selectPlayer: card.Owner.Enemy, canTargetCondition: CanSelectTamerOpponentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: true, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: SelectCardCoroutineOpponent, afterSelectCardCoroutine: null, mode: SelectHandEffect.Mode.Custom, cardEffect: activateClass); selectHandEffectOpponent.SetUpCustomMessage("Select 1 Tamer to play.", "The opponent is selecting 1 Tamer to play."); selectHandEffectOpponent.SetUpCustomMessage_ShowCard("Played Card"); yield return ContinuousController.instance.StartCoroutine(selectHandEffectOpponent.Activate()); IEnumerator SelectCardCoroutineOpponent(CardSource cardSource) { if (cardSource != null) { selectedCardsOpponent.Add(cardSource); hasSelectedTamerOpponent = true; } yield return null; } if (hasSelectedTamerOpponent) { yield return ContinuousController.instance.StartCoroutine( CardEffectCommons.PlayPermanentCards( cardSources: selectedCardsOpponent, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Hand, activateETB: true)); } } #endregion #region I play tamer if (!hasSelectedTamerOpponent) { if (card.Owner.HandCards.Count > 0) { List selectedCards = new List(); bool hasSelectedWhiteTamer = false; int maxCount = Math.Min(1, card.Owner.HandCards.Count(CanSelectWhiteTamerCondition)); SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectWhiteTamerCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: true, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, mode: SelectHandEffect.Mode.Custom, cardEffect: activateClass); selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play."); selectHandEffect.SetUpCustomMessage_ShowCard("Played Card"); yield return ContinuousController.instance.StartCoroutine(selectHandEffect.Activate()); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCards.Add(cardSource); hasSelectedWhiteTamer = true; yield return null; } if (hasSelectedWhiteTamer) { yield return ContinuousController.instance.StartCoroutine( CardEffectCommons.PlayPermanentCards( cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Hand, activateETB: true)); } } } #endregion #region De Digivolve //then De-Digivolve statement if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentDigimonCondition)) { int totalTamers = CardEffectCommons.MatchConditionPermanentCount(CheckForTamersOnFieldCondition); int maxCountDeDigivolve = Math.Max(0, Mathf.FloorToInt(totalTamers / 2)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentDigimonCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select Digimon to De-Digivolve.", "The opponent is selecting Digimon to De-Digivolve."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { Permanent selectedPermanent = permanent; if (selectedPermanent != null) { for (int i = 0; i < maxCountDeDigivolve; i++) yield return ContinuousController.instance.StartCoroutine(new IDegeneration(selectedPermanent, 1, activateClass).Degeneration()); } } } #endregion } } #endregion #region Inherited Effect - Opponent's Turn if (timing == EffectTiming.OnAllyAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Switch attack target", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription()); activateClass.SetIsInheritedEffect(true); activateClass.SetHashString("Eosmon_SwitchTarget_BT17_075"); cardEffects.Add(activateClass); string EffectDiscription() { return ( "[Opponent's Turn] [Once Per Turn] When an opponent's Digimon attacks, you may switch the attack target to 1 of your [Eosmon]."); } bool IsOpponentAttacking(Permanent permanent) { return CardEffectCommons.IsOpponentPermanent(permanent, card); } bool CanSelectPermanentCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)) if (permanent.TopCard.EqualsCardName("Eosmon")) return true; return false; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnPermanentAttack(hashtable, IsOpponentAttacking); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) return CardEffectCommons.IsOpponentTurn(card); return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 card to be targeted by opponent's attack.", "Opponent is selecting a card to be targeted."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { yield return ContinuousController.instance.StartCoroutine(GManager.instance.attackProcess.SwitchDefender( activateClass, false, permanent)); } } } } #endregion return cardEffects; } } }