using System.Collections; using System.Collections.Generic; namespace DCGO.CardEffects.BT17 { public class BT17_003 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Inherit if (timing == EffectTiming.OnAddDigivolutionCards) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Memory +1", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription()); activateClass.SetIsInheritedEffect(true); cardEffects.Add(activateClass); string EffectDiscription() { return "[Your Turn][Once Per Turn] When an effect places a Tamer card in this Digimon's digivolution cards, gain 1 memory."; } bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.IsOwnerTurn(card)) { if (CardEffectCommons.CanTriggerOnAddDigivolutionCard( hashtable: hashtable, permanentCondition: permanent => permanent == card.PermanentOfThisCard(), cardEffectCondition: null, cardCondition: cardSource => cardSource.IsTamer)) { return true; } } } return false; } bool CanActivateCondition(Hashtable hashtable) { if (card.Owner.CanAddMemory(activateClass)) { return true; } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(1, activateClass)); } } #endregion return cardEffects; } } }