using System; using System.Collections; using System.Collections.Generic; using System.Linq; namespace DCGO.CardEffects.BT17 { public class BT17_037 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Your Turn if (timing == EffectTiming.None) { bool Condition() { if (CardEffectCommons.IsExistOnBattleAreaDigimon(card)) { if (CardEffectCommons.IsOwnerTurn(card)) { if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, (permanent) => permanent.IsSuspended && permanent.IsTamer)) { return true; } } } return false; } cardEffects.Add(CardEffectFactory.ChangeSelfDPStaticEffect(changeValue: 3000, isInheritedEffect: false, card: card, condition: Condition)); } if (timing == EffectTiming.OnDetermineDoSecurityCheck) { bool Condition() { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, (permanent) => permanent.IsSuspended && permanent.IsTamer)) { return true; } } return false; } cardEffects.Add(CardEffectFactory.PierceSelfEffect(isInheritedEffect: false, card: card, condition: Condition)); } #endregion #region When Digivolving/When Attacking Shared string EffectSharedDiscription1() { return "[When Digivolving] By suspending 1 of your yellow Tamers, 1 of your opponent's Digimon gets -3000 DP for the turn."; } string EffectSharedDiscription2() { return "[When Attacking] By suspending 1 of your yellow Tamers, 1 of your opponent's Digimon gets -3000 DP for the turn."; } bool CanSelectPermanentConditionShared1(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOwnerBattleArea(permanent, card)) { if (permanent.IsTamer && permanent.TopCard.CardColors.Contains(CardColor.Yellow)) { return true; } } return false; } bool CanSelectPermanentConditionShared2(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); } bool CanActivateSharedCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentConditionShared1)) { return true; } } return false; } #endregion #region When Digivolving if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Suspend a Tamer to give -3000 DP", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateSharedCondition, ActivateCoroutine, -1, true, EffectSharedDiscription1()); cardEffects.Add(activateClass); bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } IEnumerator ActivateCoroutine(Hashtable _hashtable) { Permanent selectedPermanent = null; if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentConditionShared1)) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentConditionShared1)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentConditionShared1, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: true, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 your Yellow Tamers to suspend.", "The opponent is selecting 1 Tamer to suspend."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { selectedPermanent = permanent; yield return null; } } if (selectedPermanent != null) { if (selectedPermanent.TopCard != null) { if (!selectedPermanent.TopCard.CanNotBeAffected(activateClass)) { if (!selectedPermanent.IsSuspended && selectedPermanent.CanSuspend) { Permanent suspendTargetPermanent = selectedPermanent; yield return ContinuousController.instance.StartCoroutine(new SuspendPermanentsClass(new List() { suspendTargetPermanent }, CardEffectCommons.CardEffectHashtable(activateClass)).Tap()); if (suspendTargetPermanent.TopCard != null) { if (suspendTargetPermanent.IsSuspended) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentConditionShared2)) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentConditionShared2)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentConditionShared2, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage(customMessageArray: CardEffectCommons.customPermanentMessageArray_ChangeDP(changeValue: -3000, maxCount: maxCount)); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP( targetPermanent: permanent, changeValue: -3000, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass)); } } } } } } } } } } #endregion #region When Attacking if (timing == EffectTiming.OnAllyAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Suspend a Tamer to give -3000 DP", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateSharedCondition, ActivateCoroutine, -1, true, EffectSharedDiscription2()); cardEffects.Add(activateClass); bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnAttack(hashtable, card); } IEnumerator ActivateCoroutine(Hashtable _hashtable) { Permanent selectedPermanent = null; if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentConditionShared1)) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentConditionShared1)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentConditionShared1, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: true, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 your Yellow Tamers to suspend.", "The opponent is selecting 1 Tamer to suspend."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { selectedPermanent = permanent; yield return null; } } if (selectedPermanent != null) { if (selectedPermanent.TopCard != null) { if (!selectedPermanent.TopCard.CanNotBeAffected(activateClass)) { if (!selectedPermanent.IsSuspended && selectedPermanent.CanSuspend) { Permanent suspendTargetPermanent = selectedPermanent; yield return ContinuousController.instance.StartCoroutine(new SuspendPermanentsClass(new List() { suspendTargetPermanent }, CardEffectCommons.CardEffectHashtable(activateClass)).Tap()); if (suspendTargetPermanent.TopCard != null) { if (suspendTargetPermanent.IsSuspended) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentConditionShared2)) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentConditionShared2)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentConditionShared2, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage(customMessageArray: CardEffectCommons.customPermanentMessageArray_ChangeDP(changeValue: -3000, maxCount: maxCount)); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP( targetPermanent: permanent, changeValue: -3000, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass)); } } } } } } } } } } #endregion #region Inherit if (timing == EffectTiming.OnDestroyedAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Place 1 [Marcus Damon] on the top of security from trash", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription()); activateClass.SetIsInheritedEffect(true); activateClass.SetHashString("AddSecurity_BT17_037_inherited"); cardEffects.Add(activateClass); string EffectDiscription() { return "[All Turns][Once Per Turn] When one of your yellow or red Tamers is deleted, place 1 [Marcus Damon] from your trash on top of your security stack."; } bool CanSelectCardCondition(CardSource cardSource) { if (cardSource.IsTamer && cardSource.HasCardColor(CardColor.Yellow) || cardSource.IsTamer && cardSource.HasCardColor(CardColor.Red)) { return true; } return false; } bool PermanentCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOwnerBattleArea(permanent, card)) { if (permanent.IsTamer) { return true; } } return false; } bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.CanTriggerOnPermanentDeleted(hashtable, PermanentCondition, activateClass)) { return true; } } return false; } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { return true; } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { if (card.Owner.CanAddSecurity(activateClass)) { if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition)) { int maxCount = Math.Min(1, card.Owner.TrashCards.Count((cardSource) => CanSelectCardCondition(cardSource))); List selectedCards = new List(); SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: CanSelectCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => false, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, message: "Select 1 [Marcus Damon] to add to security.", maxCount: maxCount, canEndNotMax: false, isShowOpponent: true, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Trash, customRootCardList: null, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); selectCardEffect.SetUpCustomMessage("Select 1 card to add to security.", "The opponent is selecting 1 card to add to security."); selectCardEffect.SetUpCustomMessage_ShowCard("Security Card"); yield return StartCoroutine(selectCardEffect.Activate()); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCards.Add(cardSource); yield return null; } if (selectedCards.Count >= 1) { foreach (CardSource selectedCard in selectedCards) { yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddSecurityCard(selectedCard)); } } } } } } #endregion return cardEffects; } } }