using System.Collections; using System.Collections.Generic; using System.Linq; namespace DCGO.CardEffects.BT18 { public class BT18_061 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region On Play if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Reveal 3 and place 1 into digivolution sources.", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[On Play] Reveal the top 3 cards of your deck. You may place 1 Tamer card or 1 level 4 or lower black card among them as this Digimon's bottom digivolution card. Return the rest to the top or bottom of the deck."; } bool CanUseCondition(Hashtable hashtable) { if(CardEffectCommons.CanTriggerOnPlay(hashtable,card)) { return true; } return false; } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleArea(card); } bool CanSelectCardCondition(CardSource cardSource) { if (cardSource.HasCardColor(CardColor.Black) && cardSource.Level <=4) { if (CardEffectCommons.IsExistOnBattleArea(card)) { return true; } } if(cardSource.IsTamer) { return true; } return false; } IEnumerator ActivateCoroutine(Hashtable hashtable) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.SimplifiedRevealDeckTopCardsAndSelect( revealCount: 3, simplifiedSelectCardConditions: new SimplifiedSelectCardConditionClass[] { new SimplifiedSelectCardConditionClass( canTargetCondition:CanSelectCardCondition, message: "Select 1 Tamer or 1 level 4 or lower black card.", mode: SelectCardEffect.Mode.Custom, maxCount: 1, selectCardCoroutine: SelectCardCoroutine), }, remainingCardsPlace: RemainingCardsPlace.DeckTopOrBottom, activateClass: activateClass, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canEndNotMax: true )); IEnumerator SelectCardCoroutine(CardSource cardSource) { if (CardEffectCommons.IsExistOnBattleArea(card)) { yield return ContinuousController.instance.StartCoroutine(card.PermanentOfThisCard().AddDigivolutionCardsBottom(new List() { cardSource }, activateClass)); } } } } #endregion #region End of Opponent's Turn if (timing == EffectTiming.OnEndTurn) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Play tamer from this Digimon's digivolution cards.", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[End of Opponent's Turn][Once Per Turn] You may play 1 Tamer card from this Digimon's digivolution cards without paying the cost."; } bool CanSelectCardCondition(CardSource cardSource) { if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass)) { if (cardSource.IsTamer) { return true; } } return false; } bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if(CardEffectCommons.IsOpponentTurn(card)) { return true; } } return false; } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (card.PermanentOfThisCard().DigivolutionCards.Count(CanSelectCardCondition) >= 1) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { Permanent selectedPermanent = card.PermanentOfThisCard(); if (selectedPermanent != null) { if (selectedPermanent.DigivolutionCards.Count(CanSelectCardCondition) >= 1) { int maxCount = 1; List selectedCards = new List(); SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: CanSelectCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, message: "Select 1 digivolution card to play.", maxCount: maxCount, canEndNotMax: false, isShowOpponent: true, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Custom, customRootCardList: selectedPermanent.DigivolutionCards, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); selectCardEffect.SetUpCustomMessage("Select 1 digivolution card to play.", "The opponent is selecting 1 digivolution card to play."); selectCardEffect.SetUpCustomMessage_ShowCard("Played Card"); yield return StartCoroutine(selectCardEffect.Activate()); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCards.Add(cardSource); yield return null; } yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards( cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.DigivolutionCards, activateETB: true)); } } } } } #endregion #region Your Turn - ESS if (timing == EffectTiming.OnCounterTiming) { bool condition() { if(CardEffectCommons.IsOwnerTurn(card)) if (card.PermanentOfThisCard().TopCard != card) return card.PermanentOfThisCard().TopCard.ContainsTraits("Machine"); return false; } cardEffects.Add(CardEffectFactory.CollisionSelfStaticEffect( isInheritedEffect: true, card: card, condition: condition)); } #endregion return cardEffects; } } }