using System; using System.Collections; using System.Collections.Generic; using System.Linq; namespace DCGO.CardEffects.BT18 { public class BT18_073 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Alternate Digivolution Requirement if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { if (targetPermanent.TopCard.EqualsTraits("Composite")) { if (targetPermanent.TopCard.HasLevel) { if (targetPermanent.Level == 5) { return true; } } } return false; } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null)); } #endregion #region Cost Reduction bool HasCompositeTraitInPlay(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent,card)) return permanent.TopCard.EqualsTraits("Composite"); return false; } #region Before Pay Cost - Condition Effect if (timing == EffectTiming.BeforePayCost) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Delete 1 of your [Composite] trait digimon to get Play Cost -4", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); activateClass.SetHashString("PlayCost-4_BT18_073"); cardEffects.Add(activateClass); string EffectDiscription() { return "When this card would be played, by deleting 1 of your Digimon with the [Composite] trait, reduce the play cost by 4."; } bool CardCondition(CardSource cardSource) { return (cardSource == card); } bool CanNoSelect(CardSource cardSource) { if (cardSource != null) { if (cardSource.PayingCost(SelectCardEffect.Root.Hand, null, checkAvailability: false) > cardSource.Owner.MaxMemoryCost) { return false; } } return true; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerWhenPermanentWouldPlay(hashtable, CardCondition); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.HasMatchConditionPermanent(HasCompositeTraitInPlay); } IEnumerator ActivateCoroutine(Hashtable _hashtable) { Permanent deletedCard = null; bool noSelect = CanNoSelect(CardEffectCommons.GetCardFromHashtable(_hashtable)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: HasCompositeTraitInPlay, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: true, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { deletedCard = permanent; yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DeletePeremanentAndProcessAccordingToResult(targetPermanents: new List() { deletedCard }, activateClass: activateClass, successProcess: permanents => SuccessProcess(), failureProcess: null)); } IEnumerator SuccessProcess() { if (card.Owner.CanReduceCost(null, card)) { ContinuousController.instance.PlaySE(GManager.instance.GetComponent().BuffSE); } ChangeCostClass changeCostClass = new ChangeCostClass(); changeCostClass.SetUpICardEffect("Play Cost -1", CanUseCondition1, card); changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => false, isChangePayingCost: () => true); card.Owner.UntilCalculateFixedCostEffect.Add((_timing) => changeCostClass); bool CanUseCondition1(Hashtable hashtable) { return true; } int ChangeCost(CardSource cardSource, int Cost, SelectCardEffect.Root root, List targetPermanents) { if (CardSourceCondition(cardSource)) { if (RootCondition(root)) { if (PermanentsCondition(targetPermanents)) { Cost -= 4; } } } return Cost; } bool PermanentsCondition(List targetPermanents) { if (targetPermanents == null) { return true; } else { if (targetPermanents.Count((targetPermanent) => targetPermanent != null) == 0) { return true; } } return false; } bool CardSourceCondition(CardSource cardSource) { return cardSource == card; } bool RootCondition(SelectCardEffect.Root root) { return true; } bool isUpDown() { return true; } yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ShowReducedCost(_hashtable)); } } } #endregion #region Reduce Play Cost - Not Shown if (timing == EffectTiming.None) { ChangeCostClass changeCostClass = new ChangeCostClass(); changeCostClass.SetUpICardEffect("Play Cost -4", CanUseCondition, card); changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => true, isChangePayingCost: () => true); changeCostClass.SetNotShowUI(true); cardEffects.Add(changeCostClass); bool CanUseCondition(Hashtable hashtable) { ICardEffect activateClass = card.EffectList(EffectTiming.BeforePayCost).Find(cardEffect => cardEffect.EffectName == "Delete 1 of your [Composite] trait digimon to get Play Cost -4"); if (activateClass != null) { if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, HasCompositeTraitInPlay)) { return true; } } return false; } int ChangeCost(CardSource cardSource, int Cost, SelectCardEffect.Root root, List targetPermanents) { if (CardSourceCondition(cardSource)) { if (RootCondition(root)) { if (PermanentsCondition(targetPermanents)) { int targetCount = 0; if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, HasCompositeTraitInPlay)) targetCount += 4; Cost -= targetCount; } } } return Cost; } bool PermanentsCondition(List targetPermanents) { if (targetPermanents == null) { return true; } else { if (targetPermanents.Count((targetPermanent) => targetPermanent != null) == 0) { return true; } } return false; } bool CardSourceCondition(CardSource cardSource) { if (cardSource != null) { if (cardSource == card) { return true; } } return false; } bool RootCondition(SelectCardEffect.Root root) { return true; } bool isUpDown() { return true; } } #endregion #endregion #region On Play if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("De-Digivolve 1 all opponents digimon", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[On Play] all of your opponent's Digimon."; } bool CanSelectPermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card) && !permanent.TopCard.CanNotBeAffected(activateClass); } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnPlay(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && card.Owner.Enemy.GetBattleAreaDigimons().Count >= 1; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { foreach (Permanent permanent in card.Owner.Enemy.GetBattleAreaDigimons()) { if (CanSelectPermanentCondition(permanent)) { yield return ContinuousController.instance.StartCoroutine(new IDegeneration(permanent, 1, activateClass).Degeneration()); } } } } #endregion #region When Digivolving if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("De-Digivolve 1 all opponents digimon", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Digivolving] all of your opponent's Digimon."; } bool CanSelectPermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card) && !permanent.TopCard.CanNotBeAffected(activateClass); } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && card.Owner.Enemy.GetBattleAreaDigimons().Count >= 1; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { foreach (Permanent permanent in card.Owner.Enemy.GetBattleAreaDigimons()) { if (CanSelectPermanentCondition(permanent)) { yield return ContinuousController.instance.StartCoroutine(new IDegeneration(permanent, 1, activateClass).Degeneration()); } } } } #endregion #region On Deletion if (timing == EffectTiming.OnDestroyedAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("DNA into [Millenniummon]", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[On Deletion] 1 of your [Kimeramon] in play and 1 [Machinedramon] in the trash may DNA Digivolve into [Millenniummon] in the hand."; } bool HasKimeramon(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) && permanent.TopCard.EqualsCardName("Kimeramon"); } bool HasMachinedramon(CardSource source) { return CardEffectCommons.IsExistOnTrash(source) && source.EqualsCardName("Machinedramon"); } bool HasMillenniummon(CardSource source) { return CardEffectCommons.IsExistOnHand(source) && source.EqualsCardName("Millenniummon") && source.jogressCondition.Count > 0; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnDeletion(hashtable, card, activateClass); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.CanActivateOnDeletion(card, activateClass) && CardEffectCommons.HasMatchConditionPermanent(HasKimeramon) && CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, HasMachinedramon) && CardEffectCommons.HasMatchConditionOwnersHand(card, HasMillenniummon); } IEnumerator ActivateCoroutine(Hashtable hashtable) { CardSource dnaTarget = null; Permanent selectedPermanent = null; CardSource selectedCardSource = null; SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: HasMillenniummon, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: SelectDNACardCoroutine, afterSelectCardCoroutine: null, mode: SelectHandEffect.Mode.Custom, cardEffect: activateClass); selectHandEffect.SetUpCustomMessage("Select 1 Digimon to DNA digivolve.", "The opponent is selecting 1 Digimon to DNA digivolve."); yield return ContinuousController.instance.StartCoroutine(selectHandEffect.Activate()); IEnumerator SelectDNACardCoroutine(CardSource source) { dnaTarget = source; yield return null; } SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: HasKimeramon, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to DNA digivolve.", "The opponent is selecting 1 Digimon to DNA digivolve."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { selectedPermanent = permanent; yield return null; } if(selectedPermanent != null) { SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: HasMachinedramon, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => false, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, message: "Select 1 Digimon to DNA digivolve.", maxCount: 1, canEndNotMax: false, isShowOpponent: false, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Trash, customRootCardList: null, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); selectCardEffect.SetNotShowCard(); selectCardEffect.SetNotAddLog(); yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate()); } IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCardSource = cardSource; yield return null; } if(selectedCardSource != null) { #region play card from trash Permanent playedPermanent = null; int frameID = selectedCardSource.PreferredFrame().FrameID; if (0 <= frameID && frameID < card.Owner.fieldCardFrames.Count) { playedPermanent = new Permanent(new List() { selectedCardSource }) { IsSuspended = false }; yield return ContinuousController.instance.StartCoroutine(CardObjectController.CreateNewPermanent(playedPermanent, frameID)); } #endregion int[] JogressEvoRootsFrameIDs = { selectedPermanent.PermanentFrame.FrameID, playedPermanent.PermanentFrame.FrameID }; if (dnaTarget.CanPlayJogress(true)) { PlayCardClass playCard = new PlayCardClass( cardSources: new List() { dnaTarget }, hashtable: CardEffectCommons.CardEffectHashtable(activateClass), payCost: true, targetPermanent: null, isTapped: false, root: SelectCardEffect.Root.Hand, activateETB: true); playCard.SetJogress(JogressEvoRootsFrameIDs); yield return ContinuousController.instance.StartCoroutine(playCard.PlayCard()); } else { yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddTrashCard(selectedCardSource)); } } } } #endregion #region Opponents Turn - ESS if (timing == EffectTiming.OnAllyAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Switch attack target", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription()); activateClass.SetHashString("SwitchTarget_BT18-073"); activateClass.SetIsInheritedEffect(true); cardEffects.Add(activateClass); string EffectDiscription() { return "[Opponent's Turn] [Once Per Turn] When any of your opponent's Digimon attack, you may change the attack target to 1 of your Digimon with the [Composite] or [Wicked God] trait."; } bool CanSelectPermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) && (permanent.TopCard.EqualsTraits("Composite") || permanent.TopCard.EqualsTraits("Wicked God")); } bool PermanentCondition(Permanent permanent) { return CardEffectCommons.IsOpponentPermanent(permanent, card); } bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleAreaDigimon(card)) { if (CardEffectCommons.IsOpponentTurn(card)) { if (CardEffectCommons.CanTriggerOnPermanentAttack(hashtable, PermanentCondition)) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { return true; } } } } return false; } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (GManager.instance.attackProcess.IsAttacking) { if (GManager.instance.attackProcess.AttackingPermanent.CanSwitchAttackTarget) { return true; } } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.IsPermanentExistsOnOpponentBattleArea(GManager.instance.attackProcess.AttackingPermanent, card)) { if (GManager.instance.attackProcess.IsAttacking) { if (GManager.instance.attackProcess.AttackingPermanent.CanSwitchAttackTarget) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage( "Select 1 Digimon to switch the attack to.", "The opponent is selecting 1 Digimon to switch the attack to."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { yield return ContinuousController.instance.StartCoroutine(GManager.instance.attackProcess.SwitchDefender( activateClass, false, permanent)); } } } } } } } #endregion return cardEffects; } } }