using System.Collections; using System.Collections.Generic; namespace DCGO.CardEffects.BT18 { public class BT18_045 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region All Turns if (timing == EffectTiming.None) { string EffectDiscription() { return "[All Turns] While this Digimon is suspended, all of your other Digimon get +1000 DP."; } bool Condition() { if (CardEffectCommons.IsExistOnBattleAreaDigimon(card)) { if (card.PermanentOfThisCard().IsSuspended) { return true; } } return false; } bool PermanentCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)) { if (permanent != card.PermanentOfThisCard()) { return true; } } return false; } cardEffects.Add(CardEffectFactory.ChangeDPStaticEffect( permanentCondition: PermanentCondition, changeValue: 1000, isInheritedEffect: false, card: card, condition: Condition, effectName: EffectDiscription)); } #endregion return cardEffects; } } }