using System.Collections.Generic; namespace DCGO.CardEffects.BT18 { public class BT18_051 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); if (timing == EffectTiming.None) { bool Condition() { return CardEffectCommons.IsOwnerTurn(card) && CardEffectCommons.IsExistOnBattleAreaDigimon(card) && card.PermanentOfThisCard().IsSuspended; } bool PermanentCondition(Permanent targetPermanent) { return targetPermanent == card.PermanentOfThisCard(); } bool CardSourceCondition(CardSource cardSource) { return cardSource.IsLevel6 && cardSource.HasPlantTraits; } bool RootCondition(SelectCardEffect.Root root) { return true; } cardEffects.Add(CardEffectFactory.ChangeDigivolutionCostStaticEffect( changeValue: -2, permanentCondition: PermanentCondition, cardCondition: CardSourceCondition, rootCondition: RootCondition, isInheritedEffect: false, card: card, condition: Condition, setFixedCost: false)); } return cardEffects; } } }