using System.Collections; using System.Collections.Generic; namespace DCGO.CardEffects.BT18 { public class BT18_016 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); # region When Digivolving if (timing == EffectTiming.OnEnterFieldAnyone) { cardEffects.Add(CardEffectFactory.BlitzSelfEffect(isInheritedEffect: false, card: card, condition: null, isWhenDigivolving: true)); } #endregion #region When Attacking if (timing == EffectTiming.OnAllyAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("DP +2000", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Attacking] This Digimon gets +2000 DP until the end of your opponent's turn."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnAttack(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { return true; } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP( targetPermanent: card.PermanentOfThisCard(), changeValue: 2000, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass)); } } #endregion return cardEffects; } } }