using System.Collections; using System.Collections.Generic; namespace DCGO.CardEffects.BT19 { public class BT19_004 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); if (timing == EffectTiming.None) { bool OtherGreenDigimon(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) && permanent.TopCard.CardColors.Contains(CardColor.Green) && permanent != card.PermanentOfThisCard(); } bool Condition() { if (CardEffectCommons.IsExistOnBattleAreaDigimon(card)) { if (CardEffectCommons.IsOwnerTurn(card)) { if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, OtherGreenDigimon)) return true; } } return false; } cardEffects.Add(CardEffectFactory.ChangeSelfDPStaticEffect(changeValue: 2000, isInheritedEffect: true, card: card, condition: Condition)); } return cardEffects; } } }