using System.Collections; using System.Collections.Generic; namespace DCGO.CardEffects.BT19 { public class BT19_050 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Ace - Blast Digivolve if (timing == EffectTiming.OnCounterTiming) { cardEffects.Add(CardEffectFactory.BlastDigivolveEffect(card: card, condition: null)); } #endregion #region On Play if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Suspend 1 opponent's Digimon", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription()); cardEffects.Add(activateClass); string EffectDescription() { return "[On Play] Suspend 1 of your opponent's Digimon or Tamers. Then, one of your opponent's Digimon or Tamers can't unsuspend until the end of their turn."; } bool SelectOpponentDigimonOrTamer(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleArea(permanent, card) && (permanent.IsDigimon || permanent.IsTamer); } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnPlay(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { return CardEffectCommons.HasMatchConditionOpponentsPermanent(card, SelectOpponentDigimonOrTamer); } return false; } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (CardEffectCommons.HasMatchConditionPermanent(SelectOpponentDigimonOrTamer)) { SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: SelectOpponentDigimonOrTamer, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Tap, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); } if (CardEffectCommons.HasMatchConditionPermanent(SelectOpponentDigimonOrTamer)) { SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: SelectOpponentDigimonOrTamer, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon or Tamer that will not unsuspend.", "The opponent is selecting 1 Digimon or Tamer that will not unsuspend."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { Permanent selectedPermanent = permanent; yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainCantUnsuspendUntilOpponentTurnEnd( targetPermanent: selectedPermanent, activateClass: activateClass )); } } } } #endregion #region When Digivolving if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Suspend 1 opponent's Digimon", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription()); cardEffects.Add(activateClass); string EffectDescription() { return "[When Digivolving] Suspend 1 of your opponent's Digimon or Tamers. Then, one of your opponent's Digimon or Tamers can't unsuspend until the end of their turn."; } bool SelectOpponentDigimonOrTamer(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleArea(permanent, card) && (permanent.IsDigimon || permanent.IsTamer); } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { return CardEffectCommons.HasMatchConditionOpponentsPermanent(card, SelectOpponentDigimonOrTamer); } return false; } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (CardEffectCommons.HasMatchConditionPermanent(SelectOpponentDigimonOrTamer)) { SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: SelectOpponentDigimonOrTamer, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Tap, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); } if (CardEffectCommons.HasMatchConditionPermanent(SelectOpponentDigimonOrTamer)) { SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: SelectOpponentDigimonOrTamer, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon or Tamer that will not unsuspend.", "The opponent is selecting 1 Digimon or Tamer that will not unsuspend."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { Permanent selectedPermanent = permanent; yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainCantUnsuspendUntilOpponentTurnEnd( targetPermanent: selectedPermanent, activateClass: activateClass )); } } } } #endregion #region Inherit if (timing == EffectTiming.None) { bool Condition() { if (CardEffectCommons.IsOwnerTurn(card)) { return true; } return false; } cardEffects.Add(CardEffectFactory.ChangeSelfDPStaticEffect( changeValue: 4000, isInheritedEffect: true, card: card, condition: Condition)); } #endregion return cardEffects; } } }