using System.Collections; using System.Collections.Generic; namespace DCGO.CardEffects.BT19 { public class BT19_072 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region On Play if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("You may play 1 level 4 or lower Digimon card from your trash.", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[On Play] You may play 1 level 4 or lower Digimon card from your trash without paying the cost."; } bool DigimonToPlay(CardSource source) { return CardEffectCommons.CanPlayAsNewPermanent(source, false, activateClass, SelectCardEffect.Root.Trash) && source.IsDigimon && source.HasLevel && source.Level <= 4; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnPlay(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, DigimonToPlay); } IEnumerator ActivateCoroutine(Hashtable hashtable) { List selectedCards = new List(); SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: DigimonToPlay, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => true, selectCardCoroutine: null, afterSelectCardCoroutine: SelectCardCoroutine, message: "Select 1 level 4 or lower Digimon card to play.", maxCount: 1, canEndNotMax: false, isShowOpponent: true, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Trash, customRootCardList: null, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); selectCardEffect.SetUpCustomMessage( "Select 1 level 4 or lower Digimon card to play.", "The opponent is selecting 1 level 4 or lower Digimon card to play."); selectCardEffect.SetUpCustomMessage_ShowCard("Play Card"); yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate()); IEnumerator SelectCardCoroutine(List sources) { selectedCards = sources; yield return null; } #region Place As Source if (selectedCards.Count > 0) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards( cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Trash, activateETB: true)); } #endregion } } #endregion #region When Digivolving if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("You may play 1 level 4 or lower Digimon card from your trash.", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Digivolving] You may play 1 level 4 or lower Digimon card from your trash without paying the cost."; } bool DigimonToPlay(CardSource source) { return CardEffectCommons.CanPlayAsNewPermanent(source, false, activateClass, SelectCardEffect.Root.Trash) && source.IsDigimon && source.HasLevel && source.Level <= 4; } bool CanUseCondition(Hashtable hashtable) { if(CardEffectCommons.IsExistOnBattleAreaDigimon(card)) return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); return false; } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, DigimonToPlay); } IEnumerator ActivateCoroutine(Hashtable hashtable) { List selectedCards = new List(); SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: DigimonToPlay, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => true, selectCardCoroutine: null, afterSelectCardCoroutine: SelectCardCoroutine, message: "Select 1 level 4 or lower Digimon card to play.", maxCount: 1, canEndNotMax: false, isShowOpponent: true, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Trash, customRootCardList: null, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); selectCardEffect.SetUpCustomMessage( "Select 1 level 4 or lower Digimon card to play.", "The opponent is selecting 1 level 4 or lower Digimon card to play."); selectCardEffect.SetUpCustomMessage_ShowCard("Play Card"); yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate()); IEnumerator SelectCardCoroutine(List sources) { selectedCards = sources; yield return null; } #region Place As Source if (selectedCards.Count > 0) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards( cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Trash, activateETB: true)); } #endregion } } #endregion #region When Opponents Attacks if (timing == EffectTiming.OnAllyAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("You may change the attack target to 1 of your Digimon with the [Royal Knight] trait.", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription()); activateClass.SetHashString("Redirect_BT19-072"); cardEffects.Add(activateClass); string EffectDiscription() { return "[Opponent's Turn] [Once Per Turn] When any of your opponent's Digimon attack, you may change the attack target to 1 of your Digimon with the [Royal Knight] trait."; } bool IsOpponentDigimon(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); } bool IsRoyalKnight(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) && permanent.TopCard.HasRoyalKnightTraits; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsOpponentTurn(card) && CardEffectCommons.CanTriggerOnPermanentAttack(hashtable, IsOpponentDigimon); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.HasMatchConditionOwnersPermanent(card, IsRoyalKnight); } IEnumerator ActivateCoroutine(Hashtable hashtable) { SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: IsRoyalKnight, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to attack.", "The opponent is selecting 1 Digimon to attack."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { yield return ContinuousController.instance.StartCoroutine(GManager.instance.attackProcess.SwitchDefender( activateClass, false, permanent)); } } } #endregion return cardEffects; } } }