using System; using System.Collections; using System.Collections.Generic; using System.Linq; namespace DCGO.CardEffects.BT19 { public class BT19_074 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Digivolution Condition if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.IsLevel6 && targetPermanent.TopCard.ContainsCardName("Beelzemon"); } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect( permanentCondition: PermanentCondition, digivolutionCost: 4, ignoreDigivolutionRequirement: false, card: card, condition: null)); } #endregion #region Blast Digivolve if (timing == EffectTiming.OnCounterTiming) { cardEffects.Add(CardEffectFactory.BlastDigivolveEffect(card: card, condition: null)); } #endregion #region On Play if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Delete 1 level 6 or lower Digimon or delete 1 Digimon", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[On Play] Delete 1 of your opponent's level 6 or lower Digimon. If you have 10 or more cards in your trash, delete 1 of their Digimon instead."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnPlay(hashtable, card); } bool CanSelectPermanentCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card)) { if (permanent.TopCard.HasLevel && permanent.Level <= 6) { return true; } } return false; } bool CanSelectPermanentCondition1(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card); } IEnumerator ActivateCoroutine(Hashtable _hashtable) { if (card.Owner.TrashCards.Count >= 10) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition1)) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition1)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition1, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Destroy, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); } } else { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Destroy, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); } } } } #endregion #region When Digivolving if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Delete 1 level 6 or lower Digimon or delete 1 Digimon", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Digivolving] Delete 1 of your opponent's level 6 or lower Digimon. If you have 10 or more cards in your trash, delete 1 of their Digimon instead."; } bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleAreaDigimon(card)) { if (CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card)) { return true; } } return false; } bool CanSelectPermanentCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card)) { if (permanent.TopCard.HasLevel && permanent.Level <= 6) { return true; } } return false; } bool CanSelectPermanentCondition1(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card); } IEnumerator ActivateCoroutine(Hashtable _hashtable) { if (card.Owner.TrashCards.Count >= 10) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition1)) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition1)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition1, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Destroy, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); } } else { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Destroy, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); } } } } #endregion #region When Attacking if (timing == EffectTiming.OnAllyAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Return cards from trash to trash the opponent's top security card", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription()); activateClass.SetHashString("ReturnCards_BT19_074"); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Attacking][Once Per Turn] By returning 10 non-Digi-Egg cards from your trash to the top of the deck, trash your opponent's top security card."; } bool CanSelectCardCondition(CardSource cardSource) { return !cardSource.IsDigiEgg; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerOnAttack(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleAreaDigimon(card)) { if (card.Owner.TrashCards.Count(CanSelectCardCondition) >= 10) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { int maxCount = 10; SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: (cardSource) => CanSelectCardCondition(cardSource), canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => true, selectCardCoroutine: null, afterSelectCardCoroutine: AfterSelectCardCoroutine, message: "Select cards to place at the top of the deck\n(cards will be placed back to the top of the deck so that cards with lower numbers are on top).", maxCount: maxCount, canEndNotMax: false, isShowOpponent: false, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Trash, customRootCardList: null, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); selectCardEffect.SetNotAddLog(); selectCardEffect.SetUpCustomMessage_ShowCard("Deck Top Cards"); yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate()); IEnumerator AfterSelectCardCoroutine(List cardSources) { if (cardSources.Count == 10) { cardSources.Reverse(); yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddLibraryTopCards(cardSources)); if (card.Owner.Enemy.SecurityCards.Count >= 1) { yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity( player: card.Owner.Enemy, destroySecurityCount: 1, cardEffect: activateClass, fromTop: true).DestroySecurity()); } } } } } #endregion return cardEffects; } } }