using System; using System.Collections; using System.Collections.Generic; using UnityEngine; namespace DCGO.CardEffects.BT19 { public class BT19_075 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Alternate Digivolution Requirement if (timing == EffectTiming.None) { static bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.EqualsCardName("Millenniummon"); } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 2, ignoreDigivolutionRequirement: false, card: card, condition: null)); } #endregion #region On Play/When Digivolving Shared bool CardTrashed(CardSource source) { return true; } bool IsTamer(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleArea(permanent, card) && permanent.IsTamer; } #endregion #region On Play if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Your opponent trashes cards in their hand so that 5 remain", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[On Play] Your opponent trashes cards in their hand so that 5 remain. For every 2 trashed by this effect, delete 1 of their Tamers."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaTrigger(card, activateClass) && CardEffectCommons.CanTriggerOnPlay(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaActivate(card, activateClass); } IEnumerator ActivateCoroutine(Hashtable hashtable) { List trashed = new List(); if(card.Owner.Enemy.HandCards.Count > 5) { int maxCount = card.Owner.Enemy.HandCards.Count - 5; SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner.Enemy, canTargetCondition: CardTrashed, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: null, afterSelectCardCoroutine: AllSelectedCards, mode: SelectHandEffect.Mode.Discard, cardEffect: activateClass); selectHandEffect.SetUpCustomMessage($"Select {maxCount} card(s) to trash.", $"The opponent is selecting {maxCount} card(s) to trash."); yield return StartCoroutine(selectHandEffect.Activate()); IEnumerator AllSelectedCards(List sources) { trashed = sources; yield return null; } if(trashed.Count >= 2) { if (CardEffectCommons.HasMatchConditionPermanent(IsTamer)) { int maxDeletes = Math.Min(Mathf.FloorToInt(trashed.Count/2), CardEffectCommons.MatchConditionPermanentCount(IsTamer)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: IsTamer, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxDeletes, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Destroy, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage($"Select {maxDeletes} Tamer(s) to delete.", $"The opponent is selecting {maxDeletes} Tamer(s) to delete."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); } } } } } #endregion #region When Digivolving if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Your opponent trashes cards in their hand so that 5 remain", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Digivolving] Your opponent trashes cards in their hand so that 5 remain. For every 2 trashed by this effect, delete 1 of their Tamers."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaTrigger(card, activateClass) && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaActivate(card, activateClass); } IEnumerator ActivateCoroutine(Hashtable hashtable) { List trashed = new List(); if (card.Owner.Enemy.HandCards.Count > 5) { int maxCount = card.Owner.Enemy.HandCards.Count - 5; SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner.Enemy, canTargetCondition: CardTrashed, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: null, afterSelectCardCoroutine: AllSelectedCards, mode: SelectHandEffect.Mode.Discard, cardEffect: activateClass); selectHandEffect.SetUpCustomMessage($"Select {maxCount} card(s) to trash.", $"The opponent is selecting {maxCount} card(s) to trash."); yield return StartCoroutine(selectHandEffect.Activate()); IEnumerator AllSelectedCards(List sources) { trashed = sources; yield return null; } if (trashed.Count >= 2) { if (CardEffectCommons.HasMatchConditionPermanent(IsTamer)) { int maxDeletes = Math.Min(Mathf.FloorToInt(trashed.Count / 2), CardEffectCommons.MatchConditionPermanentCount(IsTamer)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: IsTamer, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxDeletes, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Destroy, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage($"Select {maxDeletes} Tamer(s) to delete.", $"The opponent is selecting {maxDeletes} Tamer(s) to delete."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); } } } } } #endregion #region All Turns if (timing == EffectTiming.WhenRemoveField) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Delete [Composite] trait digimon to prevent removal", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[All Turns] When this Digimon would leave the battle area, by deleting 1 of your Digimon with the [Composite] trait, it doesn't leave."; } bool HasCompositeTrait(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) && permanent.TopCard.EqualsTraits("Composite"); } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerWhenRemoveField(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.HasMatchConditionOwnersPermanent(card, HasCompositeTrait); } IEnumerator ActivateCoroutine(Hashtable hashtable) { bool deleted = false; Permanent selectedPermanent = card.PermanentOfThisCard(); if (CardEffectCommons.HasMatchConditionPermanent(HasCompositeTrait)) { SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: HasCompositeTrait, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: true, canEndNotMax: false, selectPermanentCoroutine: SelectCompositeDigimon, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to delete.", "The opponent is selecting 1 Digimon to delete."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectCompositeDigimon(Permanent permanent) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DeletePeremanentAndProcessAccordingToResult( targetPermanents: new List() { permanent }, activateClass: activateClass, successProcess: permanents => SuccessProcess(), failureProcess: null)); } IEnumerator SuccessProcess() { deleted = true; yield return null; } if (deleted) { selectedPermanent.willBeRemoveField = false; selectedPermanent.HideDeleteEffect(); selectedPermanent.HideHandBounceEffect(); selectedPermanent.HideDeckBounceEffect(); selectedPermanent.HideWillRemoveFieldEffect(); } } } } #endregion #region All Turns if (timing == EffectTiming.OnDestroyedAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Trash your opponent's top security card", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription()); activateClass.SetHashString("TrashSecurity_BT19-075"); cardEffects.Add(activateClass); string EffectDiscription() { return "[All Turns] [Once Per Turn] When other Digimon or Tamers are deleted, trash your opponent's top security card."; } bool OtherPermanentDeleted(Permanent permanent) { return permanent.IsDigimon || permanent.IsTamer && permanent != card.PermanentOfThisCard(); } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaTrigger(card, activateClass) && CardEffectCommons.CanTriggerOnPermanentDeleted(hashtable, OtherPermanentDeleted, activateClass); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaActivate(card, activateClass); } IEnumerator ActivateCoroutine(Hashtable hashtable) { yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity( player: card.Owner.Enemy, destroySecurityCount: 1, cardEffect: activateClass, fromTop: true).DestroySecurity()); } } #endregion return cardEffects; } } }