using System.Collections; using System.Collections.Generic; using System.Linq; using System; namespace DCGO.CardEffects.BT19 { public class BT19_089 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Ignore Color Requirements if (timing == EffectTiming.None) { IgnoreColorConditionClass ignoreColorConditionClass = new IgnoreColorConditionClass(); ignoreColorConditionClass.SetUpICardEffect("Ignore color requirements", CanUseCondition, card); ignoreColorConditionClass.SetUpIgnoreColorConditionClass(cardCondition: CardCondition); cardEffects.Add(ignoreColorConditionClass); bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.HasMatchConditionOpponentsPermanent(card, (permanent) => (permanent.IsDigimon || permanent.IsTamer) && permanent.TopCard.CardColors.Contains(CardColor.White)); } bool CardCondition(CardSource cardSource) { return (cardSource == card); } } #endregion #region Main if (timing == EffectTiming.OptionSkill) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("This Digimon becomes immune to opponent's options, and can't be DP reduced", CanUseCondition, card); activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[Main] Until the end of your opponent's turn, 1 of your Digimon isn't affected by the effects of your opponent's Option cards and it can't have its DP reduced."; } bool CanSelectDigimonCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card); } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOptionMainEffect(hashtable, card); } IEnumerator ActivateCoroutine(Hashtable _hashtable) { Permanent selectedPermanent = null; if (CardEffectCommons.HasMatchConditionPermanent(CanSelectDigimonCondition)) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectDigimonCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectDigimonCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will gain effect.", "The opponent is selecting 1 Digimon that will gain effect."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { selectedPermanent = permanent; yield return null; } if (selectedPermanent != null) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainImmuneFromDPMinus( targetPermanent: selectedPermanent, cardEffectCondition: SkillCondition, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass, effectName: "Can't have DP reduced")); CanNotAffectedClass canNotAffectedClass = new CanNotAffectedClass(); canNotAffectedClass.SetUpICardEffect("Isn't affected by opponent's option effects", CanUseCondition1, card); canNotAffectedClass.SetUpCanNotAffectedClass(CardCondition: CardCondition, SkillCondition: SkillCondition); selectedPermanent.UntilOpponentTurnEndEffects.Add((_timing) => canNotAffectedClass); yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent().CreateBuffEffect(selectedPermanent)); bool CanUseCondition1(Hashtable hashtable) { return CardEffectCommons.IsPermanentExistsOnBattleArea(selectedPermanent); } bool CardCondition(CardSource cardSource) { if (CardEffectCommons.IsPermanentExistsOnBattleArea(selectedPermanent)) { if (cardSource == selectedPermanent.TopCard) { return true; } } return false; } bool SkillCondition(ICardEffect cardEffect) { if (cardEffect != null) { if (cardEffect.EffectSourceCard != null) { if (cardEffect.EffectSourceCard.Owner == card.Owner.Enemy) { if (!cardEffect.IsDigimonEffect && !cardEffect.IsTamerEffect) { return true; } } } } return false; } } } } } #endregion #region Security if (timing == EffectTiming.SecuritySkill) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect($"Add this card to hand", CanUseCondition, card); activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription()); activateClass.SetIsSecurityEffect(true); cardEffects.Add(activateClass); string EffectDiscription() { return "[Security] Add this card to the hand."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerSecurityEffect(hashtable, card); } IEnumerator ActivateCoroutine(Hashtable _hashtable) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.AddThisCardToHand(card, activateClass)); } } #endregion return cardEffects; } } }