using System; using System.Collections; using System.Collections.Generic; using System.Linq; namespace DCGO.CardEffects.BT19 { public class BT19_037 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Blast Digivolve if (timing == EffectTiming.OnCounterTiming) { cardEffects.Add(CardEffectFactory.BlastDigivolveEffect(card: card, condition: null)); } #endregion #region On Play if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("If it's your turn, you may use 1 single-color Option", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription()); cardEffects.Add(activateClass); string EffectDescription() { return "[On Play] If it's your turn, you may use 1 single-color Option card with a cost of 5 or less from your hand without paying the cost. If it's your opponent's turn, 1 of their Digimon gains and can't activate effects for the turn."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnPlay(hashtable, card); } bool CanSelectOptionCard(CardSource cardSource) { return cardSource.OptionCardColors.Count == 1 && cardSource.GetCostItself <= 5 && !cardSource.CanNotPlayThisOption; } bool PermanentCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card)) { return true; } return false; } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card); } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (card.Owner.HandCards.Count(CanSelectOptionCard) >= 1 && CardEffectCommons.IsOwnerTurn(card)) { List selectedCards = new List(); int maxCount = 1; SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectOptionCard, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: true, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, mode: SelectHandEffect.Mode.Custom, cardEffect: activateClass); selectHandEffect.SetUpCustomMessage("Select 1 option card to use.", "The opponent is selecting 1 option card to use."); selectHandEffect.SetUpCustomMessage_ShowCard("Used Card"); yield return StartCoroutine(selectHandEffect.Activate()); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCards.Add(cardSource); yield return null; } yield return ContinuousController.instance.StartCoroutine( CardEffectCommons.PlayOptionCards( cardSources: selectedCards, activateClass: activateClass, payCost: false, root: SelectCardEffect.Root.Hand)); } if (CardEffectCommons.IsOpponentTurn(card)) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(PermanentCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: PermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get Security Attack -1 and effects", "The opponent is selecting 1 Digimon that will get Security Attack -1."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonSAttack(targetPermanent: permanent, changeValue: -1, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass)); Permanent selectedPermanent = permanent; if (selectedPermanent != null) { DisableEffectClass invalidationClass = new DisableEffectClass(); invalidationClass.SetUpICardEffect("Ignore [When Digivolving] Effect", CanUseCondition1, card); invalidationClass.SetUpDisableEffectClass(DisableCondition: InvalidateCondition); selectedPermanent.UntilEachTurnEndEffects.Add((_timing) => invalidationClass); bool CanUseCondition1(Hashtable hashtable) { return true; } bool InvalidateCondition(ICardEffect cardEffect) { if (selectedPermanent.TopCard != null) { if (cardEffect != null) { if (cardEffect.EffectSourceCard != null) { if (isExistOnField(cardEffect.EffectSourceCard)) { if (cardEffect.EffectSourceCard.PermanentOfThisCard() == selectedPermanent) { if (cardEffect.IsWhenDigivolving) { if (!selectedPermanent.TopCard.CanNotBeAffected(activateClass)) { return true; } } } } } } } return false; } } } } } } #endregion #region When Digivolving if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("If it's your turn, you may use 1 single-color Option", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription()); cardEffects.Add(activateClass); string EffectDescription() { return "[When Digivolving] If it's your turn, you may use 1 single-color Option card with a cost of 5 or less from your hand without paying the cost. If it's your opponent's turn, 1 of their Digimon gains and can't activate effects for the turn."; } bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleAreaDigimon(card)) { if (CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card)) { return true; } } return false; } bool CanSelectOptionCard(CardSource cardSource) { if (cardSource.IsOption) { if (cardSource.CardColors.Count == 1 && cardSource.GetCostItself <= 5) { if (!cardSource.CanNotPlayThisOption) { return true; } } } return false; } bool PermanentCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card)) { return true; } return false; } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card); } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (card.Owner.HandCards.Count(CanSelectOptionCard) >= 1 && CardEffectCommons.IsOwnerTurn(card)) { List selectedCards = new List(); int maxCount = 1; SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectOptionCard, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: true, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, mode: SelectHandEffect.Mode.Custom, cardEffect: activateClass); selectHandEffect.SetUpCustomMessage("Select 1 option card to use.", "The opponent is selecting 1 option card to use."); selectHandEffect.SetUpCustomMessage_ShowCard("Used Card"); yield return StartCoroutine(selectHandEffect.Activate()); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCards.Add(cardSource); yield return null; } yield return ContinuousController.instance.StartCoroutine( CardEffectCommons.PlayOptionCards( cardSources: selectedCards, activateClass: activateClass, payCost: false, root: SelectCardEffect.Root.Hand)); } if (CardEffectCommons.IsOpponentTurn(card)) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(PermanentCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: PermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get Security Attack -1 and effects", "The opponent is selecting 1 Digimon that will get Security Attack -1."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonSAttack(targetPermanent: permanent, changeValue: -1, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass)); Permanent selectedPermanent = permanent; if (selectedPermanent != null) { DisableEffectClass invalidationClass = new DisableEffectClass(); invalidationClass.SetUpICardEffect("Ignore [When Digivolving] Effect", CanUseCondition1, card); invalidationClass.SetUpDisableEffectClass(DisableCondition: InvalidateCondition); selectedPermanent.UntilEachTurnEndEffects.Add((_timing) => invalidationClass); bool CanUseCondition1(Hashtable hashtable) { return true; } bool InvalidateCondition(ICardEffect cardEffect) { if (selectedPermanent.TopCard != null) { if (cardEffect != null) { if (cardEffect.EffectSourceCard != null) { if (isExistOnField(cardEffect.EffectSourceCard)) { if (cardEffect.EffectSourceCard.PermanentOfThisCard() == selectedPermanent) { if (cardEffect.IsWhenDigivolving) { if (!selectedPermanent.TopCard.CanNotBeAffected(activateClass)) { return true; } } } } } } } return false; } } } } } } #endregion #region Inherit if (timing == EffectTiming.OnAllyAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("DP -4000", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); activateClass.SetIsInheritedEffect(true); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Attacking] 1 of your opponent's Digimon gets -4000 DP for the turn."; } bool CanSelectPermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnAttack(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleAreaDigimon(card)) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get DP -4000.", "The opponent is selecting 1 Digimon that will get DP -4000."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(targetPermanent: permanent, changeValue: -4000, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass)); } } } #endregion return cardEffects; } } }