using System.Collections; using System.Collections.Generic; namespace DCGO.CardEffects.BT19 { public class BT19_038 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Alternate Digivolution if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.HasLevel && targetPermanent.TopCard.Level == 4 && targetPermanent.TopCard.EqualsTraits("Xros Heart"); } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null)); } #endregion #region DigiXros name if (timing == EffectTiming.None) { ChangeCardNamesForDigiXrosClass changeCardNamesForDigiXrosClass = new ChangeCardNamesForDigiXrosClass(); changeCardNamesForDigiXrosClass.SetUpICardEffect("Also treated as [Dorulumon] for a DigiXros", CanUseCondition, card); changeCardNamesForDigiXrosClass.SetUpChangeCardNamesForDigiXrosClass(changeCardNames: ChangeCardNames); cardEffects.Add(changeCardNamesForDigiXrosClass); bool CanUseCondition(Hashtable hashtable) { return true; } List ChangeCardNames(CardSource cardSource, List cardNames) { if (cardSource == card) { cardNames.Add("Dorulumon"); } return cardNames; } } #endregion #region On Play/ When Digivolving Shared bool CanSelectPermanentConditionShared(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); } bool CanActivateConditionShared(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentConditionShared); } #endregion #region On Play if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Suspend 1 Digimon and 1 Digimon cannot activate [When Digivolving] effects or unsuspend", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateConditionShared, ActivateCoroutine, 1, false, EffectDescription()); cardEffects.Add(activateClass); string EffectDescription() { return "[On Play] Suspend 1 of your opponent's Digimon. Then, 1 of their Digimon can't activate [When Digivolving] effects or unsuspend until the end of their turn."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnPlay(hashtable, card); } IEnumerator ActivateCoroutine(Hashtable hashtable) { Permanent selectedPermanent = null; SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentConditionShared, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Tap, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentConditionShared, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage( "Select 1 Digimon that will be unable to activate [When Digivolving] effects or unsuspend.", "The opponent is selecting 1 Digimon that will be unable to activate [When Digivolving] effects or unsuspend."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { selectedPermanent = permanent; yield return null; } if (selectedPermanent != null) { DisableEffectClass invalidationClass = new DisableEffectClass(); invalidationClass.SetUpICardEffect("Ignore [When Digivolving] Effect", CanUseConditionDebuff, card); invalidationClass.SetUpDisableEffectClass(DisableCondition: InvalidateCondition); selectedPermanent.UntilOwnerTurnEndEffects.Add(_ => invalidationClass); bool CanUseConditionDebuff(Hashtable hashtableDebuff) { return true; } bool InvalidateCondition(ICardEffect cardEffect) { if (selectedPermanent.TopCard != null) { if (cardEffect != null) { if (cardEffect.EffectSourceCard != null) { if (isExistOnField(cardEffect.EffectSourceCard)) { if (cardEffect.EffectSourceCard.PermanentOfThisCard() == selectedPermanent) { if (cardEffect.IsWhenDigivolving) { if (!selectedPermanent.TopCard.CanNotBeAffected(activateClass)) { return true; } } } } } } } return false; } yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainCanNotUnsuspend( targetPermanent: selectedPermanent, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass, condition: null, effectName: "Can't unsuspend" )); } } } #endregion #region When Digivolving if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Suspend 1 Digimon and 1 Digimon cannot activate [When Digivolving] effects or unsuspend", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateConditionShared, ActivateCoroutine, 1, false, EffectDescription()); cardEffects.Add(activateClass); string EffectDescription() { return "[When Digivolving] Suspend 1 of your opponent's Digimon. Then, 1 of their Digimon can't activate [When Digivolving] effects or unsuspend until the end of their turn."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } IEnumerator ActivateCoroutine(Hashtable hashtable) { Permanent selectedPermanent = null; SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentConditionShared, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Tap, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentConditionShared, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage( "Select 1 Digimon that will be unable to activate [When Digivolving] effects or unsuspend.", "The opponent is selecting 1 Digimon that will be unable to activate [When Digivolving] effects or unsuspend."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { selectedPermanent = permanent; yield return null; } if (selectedPermanent != null) { DisableEffectClass invalidationClass = new DisableEffectClass(); invalidationClass.SetUpICardEffect("Ignore [When Digivolving] Effect", CanUseConditionDebuff, card); invalidationClass.SetUpDisableEffectClass(DisableCondition: InvalidateCondition); selectedPermanent.UntilOwnerTurnEndEffects.Add(_ => invalidationClass); bool CanUseConditionDebuff(Hashtable hashtableDebuff) { return true; } bool InvalidateCondition(ICardEffect cardEffect) { if (selectedPermanent.TopCard != null) { if (cardEffect != null) { if (cardEffect.EffectSourceCard != null) { if (isExistOnField(cardEffect.EffectSourceCard)) { if (cardEffect.EffectSourceCard.PermanentOfThisCard() == selectedPermanent) { if (cardEffect.IsWhenDigivolving) { if (!selectedPermanent.TopCard.CanNotBeAffected(activateClass)) { return true; } } } } } } } return false; } yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainCanNotUnsuspend( targetPermanent: selectedPermanent, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass, condition: null, effectName: "Can't unsuspend" )); } } } #endregion #region On Deletion if (timing == EffectTiming.OnDestroyedAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Place 1 [Xros Heart]/[Blue Flare] card from trash under 1 of your Tamers, then ", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription()); cardEffects.Add(activateClass); string EffectDescription() { return "[On Deletion] Place 1 Digimon card with the [Xros Heart]/[Blue Flare] trait from your hand or trash under your Tamers."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnDeletion(hashtable, card, activateClass); } bool IsOwnTamerCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleArea(permanent, card) && permanent.IsTamer; } bool HasTraitCondition(CardSource cardSource) { return cardSource.IsDigimon && (cardSource.EqualsTraits("Xros Heart") || cardSource.EqualsTraits("Blue Flare")); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.CanActivateOnDeletion(card, activateClass) && CardEffectCommons.HasMatchConditionOwnersPermanent(card, IsOwnTamerCondition) && (CardEffectCommons.HasMatchConditionOwnersHand(card, HasTraitCondition) || CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, HasTraitCondition)); } IEnumerator ActivateCoroutine(Hashtable hashtable) { bool canSelectHand = CardEffectCommons.HasMatchConditionOwnersHand(card, HasTraitCondition); bool canSelectTrash = CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, HasTraitCondition); if (canSelectHand || canSelectTrash) { if (canSelectHand && canSelectTrash) { List> selectionElements = new List> { new(message: "From hand", value: true, spriteIndex: 0), new(message: "From trash", value: false, spriteIndex: 1), }; string selectPlayerMessage = "From which area do you play a card?"; string notSelectPlayerMessage = "The opponent is choosing from which area to play a card."; GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage); } else { GManager.instance.userSelectionManager.SetBool(canSelectHand); } yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager .WaitForEndSelect()); bool fromHand = GManager.instance.userSelectionManager.SelectedBoolValue; List selectedCards = new List(); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCards.Add(cardSource); yield return null; } if (fromHand) { SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: HasTraitCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, mode: SelectHandEffect.Mode.Custom, cardEffect: activateClass); selectHandEffect.SetUpCustomMessage("Select 1 card to place under a tamer.", "The opponent is selecting 1 card to play."); selectHandEffect.SetUpCustomMessage_ShowCard("Placed card"); yield return StartCoroutine(selectHandEffect.Activate()); } else { SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: HasTraitCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => false, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, message: "Select 1 card to place under a tamer.", maxCount: 1, canEndNotMax: false, isShowOpponent: true, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Trash, customRootCardList: null, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); selectCardEffect.SetUpCustomMessage("Select 1 card to place under a tamer.", "The opponent is selecting 1 card to place under a tamer."); yield return StartCoroutine(selectCardEffect.Activate()); } if (selectedCards.Count >= 1) { Permanent selectedPermanent = null; SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: IsOwnTamerCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: true, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Tamer to place the chosen card under.", "The opponent is selecting 1 Tamer to place the chosen card under."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { selectedPermanent = permanent; yield return null; } if (selectedPermanent != null) { yield return ContinuousController.instance.StartCoroutine( selectedPermanent.AddDigivolutionCardsBottom(selectedCards, activateClass)); } } } } } #endregion #region Your Turn - ESS if (timing == EffectTiming.OnDetermineDoSecurityCheck) { bool Condition() { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.IsOwnerTurn(card) && card.PermanentOfThisCard().TopCard.EqualsTraits("Xros Heart"); } cardEffects.Add(CardEffectFactory.PierceSelfEffect(isInheritedEffect: true, card: card, condition: Condition)); } #endregion return cardEffects; } } }