using System.Collections; using System.Collections.Generic; namespace DCGO.CardEffects.BT20 { public class BT20_053 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Alternate Digivolution if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { return (targetPermanent.TopCard.EqualsCardName("Raptordramon")) || (targetPermanent.TopCard.IsLevel4 && targetPermanent.TopCard.EqualsTraits("Chronicle")); } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect( permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null)); } #endregion #region On Play if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Play 1 Digimon from your hand to your empty breeding area", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription()); cardEffects.Add(activateClass); string EffectDescription() { return "[On Play] You may play 1 [Dorumon]/[Ryudamon] from your hand to your empty breeding area without paying the cost. Then if during an attack until the end of your opponent's turn, 1 of your Digimon isn't affected by your opponent's Digimon's effects and gets +5000 DP."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnPlay(hashtable, card); } bool IsCorrectRookieCardCondition(CardSource cardSource) { return cardSource.IsDigimon && (cardSource.EqualsCardName("Dorumon") || cardSource.EqualsCardName("Ryudamon")) && CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass, isBreedingArea: true); } bool CanSelectPermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card); } bool PlayBreedingAreaCondition() { return CardEffectCommons.HasMatchConditionOwnersHand(card, IsCorrectRookieCardCondition) && card.Owner.GetBreedingAreaPermanents().Count == 0; } bool IsAttackingCondition() { return GManager.instance.attackProcess.IsAttacking; } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && (PlayBreedingAreaCondition() || IsAttackingCondition()); } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (PlayBreedingAreaCondition()) { List selectedCards = new List(); SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: IsCorrectRookieCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: true, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, mode: SelectHandEffect.Mode.Custom, cardEffect: activateClass); selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play."); selectHandEffect.SetUpCustomMessage_ShowCard("Played Card"); yield return StartCoroutine(selectHandEffect.Activate()); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCards.Add(cardSource); yield return null; } yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards( cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Hand, activateETB: true, isBreedingArea: true)); } if (IsAttackingCondition()) { Permanent selectedPermanent = null; SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage( "Select 1 Digimon that will get immunity to opponent's Digimon effects and DP +5000.", "The opponent is selecting 1 Digimon that will get immunity to opponent's Digimon effects and DP +5000."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { selectedPermanent = permanent; yield return null; } if (selectedPermanent != null) { CanNotAffectedClass canNotAffectedClass = new CanNotAffectedClass(); canNotAffectedClass.SetUpICardEffect("Isn't affected by opponent's Digimon's effects", CanUseConditionImmunity, card); canNotAffectedClass.SetUpCanNotAffectedClass(CardCondition: CardCondition, SkillCondition: SkillCondition); selectedPermanent.UntilOpponentTurnEndEffects.Add(GetCardEffect); bool CanUseConditionImmunity(Hashtable hashtableImmunity) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(selectedPermanent, card); } bool CardCondition(CardSource cardSource) { return CardEffectCommons.IsPermanentExistsOnBattleArea(selectedPermanent) && cardSource == selectedPermanent.TopCard; } bool SkillCondition(ICardEffect cardEffect) { return CardEffectCommons.IsOpponentEffect(cardEffect, card) && cardEffect.IsDigimonEffect; } ICardEffect GetCardEffect(EffectTiming timingImmunity) { return timingImmunity == EffectTiming.None ? canNotAffectedClass : null; } yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP( targetPermanent: selectedPermanent, changeValue: 5000, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass)); } } } } #endregion #region When Digivolving if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Play 1 Digimon from your hand to your empty breeding area", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription()); cardEffects.Add(activateClass); string EffectDescription() { return "[When Digivolving] You may play 1 [Dorumon]/[Ryudamon] from your hand to your empty breeding area without paying the cost. Then if during an attack until the end of your opponent's turn, 1 of your Digimon isn't affected by your opponent's Digimon's effects and gets +5000 DP."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } bool IsCorrectRookieCardCondition(CardSource cardSource) { return cardSource.IsDigimon && (cardSource.EqualsCardName("Dorumon") || cardSource.EqualsCardName("Ryudamon")) && CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass, isBreedingArea: true); } bool CanSelectPermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card); } bool PlayBreedingAreaCondition() { return CardEffectCommons.HasMatchConditionOwnersHand(card, IsCorrectRookieCardCondition) && card.Owner.GetBreedingAreaPermanents().Count == 0; } bool IsAttackingCondition() { return GManager.instance.attackProcess.IsAttacking; } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && (PlayBreedingAreaCondition() || IsAttackingCondition()); } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (PlayBreedingAreaCondition()) { List selectedCards = new List(); SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: IsCorrectRookieCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: true, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, mode: SelectHandEffect.Mode.Custom, cardEffect: activateClass); selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play."); selectHandEffect.SetUpCustomMessage_ShowCard("Played Card"); yield return StartCoroutine(selectHandEffect.Activate()); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCards.Add(cardSource); yield return null; } yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards( cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Hand, activateETB: true, isBreedingArea: true)); } if (IsAttackingCondition()) { Permanent selectedPermanent = null; SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage( "Select 1 Digimon that will get immunity to opponent's Digimon effects and DP +5000.", "The opponent is selecting 1 Digimon that will get immunity to opponent's Digimon effects and DP +5000."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { selectedPermanent = permanent; yield return null; } if (selectedPermanent != null) { CanNotAffectedClass canNotAffectedClass = new CanNotAffectedClass(); canNotAffectedClass.SetUpICardEffect("Isn't affected by opponent's Digimon's effects", CanUseConditionImmunity, card); canNotAffectedClass.SetUpCanNotAffectedClass(CardCondition: CardCondition, SkillCondition: SkillCondition); selectedPermanent.UntilOpponentTurnEndEffects.Add(GetCardEffect); bool CanUseConditionImmunity(Hashtable hashtableImmunity) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(selectedPermanent, card); } bool CardCondition(CardSource cardSource) { return CardEffectCommons.IsPermanentExistsOnBattleArea(selectedPermanent) && cardSource == selectedPermanent.TopCard; } bool SkillCondition(ICardEffect cardEffect) { return CardEffectCommons.IsOpponentEffect(cardEffect, card) && cardEffect.IsDigimonEffect; } ICardEffect GetCardEffect(EffectTiming timingImmunity) { return timingImmunity == EffectTiming.None ? canNotAffectedClass : null; } yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP( targetPermanent: selectedPermanent, changeValue: 5000, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass)); } } } } #endregion #region Opponent's Turn - ESS if (timing == EffectTiming.OnAllyAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Switch attack target to this Digimon", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDescription()); activateClass.SetIsInheritedEffect(true); activateClass.SetHashString("AttackSwitch_BT20_053"); cardEffects.Add(activateClass); string EffectDescription() { return "[Opponent's Turn] [Once Per Turn] When one of your opponent's Digimon attacks, you may switch the attack target to this Digimon."; } bool AttackingPermanent(Permanent permanent) { return CardEffectCommons.IsOpponentPermanent(permanent, card); } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.IsOpponentTurn(card) && CardEffectCommons.CanTriggerOnPermanentAttack(hashtable, AttackingPermanent); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && GManager.instance.attackProcess.AttackingPermanent != null && GManager.instance.attackProcess.AttackingPermanent.CanSwitchAttackTarget; } IEnumerator ActivateCoroutine(Hashtable hashtable) { yield return ContinuousController.instance.StartCoroutine( GManager.instance.attackProcess.SwitchDefender(activateClass, false, card.PermanentOfThisCard())); } } #endregion return cardEffects; } } }