using System.Collections; using System.Collections.Generic; namespace DCGO.CardEffects.BT20 { public class BT20_041 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Alternate Digivolution Requirement if (timing == EffectTiming.None) { static bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.HasLevel && targetPermanent.TopCard.IsLevel4 && targetPermanent.TopCard.EqualsTraits("ACCEL"); } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null)); } #endregion #region On Play if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Suspend 1 of your opponent's Digimon, 1 of your Digimon gets +3000DP, then attack", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[On Play] Suspend 1 of your opponent's Digimon and 1 of your Digimon gets +3000 DP for the turn. Then, 1 of your Digimon may attack."; } bool IsOpponentsDigimon(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); } bool IsYourBoostedDigimon(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card); } bool IsYourAttackingDigimon(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) && permanent.CanAttack(activateClass); } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnPlay(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card); } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (CardEffectCommons.HasMatchConditionPermanent(IsOpponentsDigimon)) { SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: IsOpponentsDigimon, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Tap, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon suspend.", "The opponent is selecting 1 Digimon to suspend."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); } if (CardEffectCommons.HasMatchConditionPermanent(IsYourBoostedDigimon)) { SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: IsYourBoostedDigimon, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectBoostedDigimon, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to get +3000DP.", "The opponent is selecting 1 Digimon to get +3000DP."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectBoostedDigimon(Permanent target) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(targetPermanent: target, changeValue: 3000, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass)); } } if (CardEffectCommons.HasMatchConditionPermanent(IsYourAttackingDigimon)) { Permanent selectedPermanent = null; SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: IsYourAttackingDigimon, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to attack.", "The opponent is selecting 1 Digimon to attack."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { selectedPermanent = permanent; yield return null; } if (selectedPermanent != null) { SelectAttackEffect selectAttackEffect = GManager.instance.GetComponent(); selectAttackEffect.SetUp( attacker: selectedPermanent, canAttackPlayerCondition: () => true, defenderCondition: _ => true, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectAttackEffect.Activate()); } } } } #endregion #region When Digivolving if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Suspend 1 of your opponent's Digimon, 1 of your Digimon gets +3000DP, then attack", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Digivolving] Suspend 1 of your opponent's Digimon and 1 of your Digimon gets +3000 DP for the turn. Then, 1 of your Digimon may attack."; } bool IsOpponentsDigimon(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); } bool IsYourBoostedDigimon(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card); } bool IsYourAttackingDigimon(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) && permanent.CanAttack(activateClass); } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card); } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (CardEffectCommons.HasMatchConditionPermanent(IsOpponentsDigimon)) { SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: IsOpponentsDigimon, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Tap, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon suspend.", "The opponent is selecting 1 Digimon to suspend."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); } if (CardEffectCommons.HasMatchConditionPermanent(IsYourBoostedDigimon)) { SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: IsYourBoostedDigimon, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectBoostedDigimon, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to get +3000DP.", "The opponent is selecting 1 Digimon to get +3000DP."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectBoostedDigimon(Permanent target) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(targetPermanent: target, changeValue: 3000, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass)); } } if (CardEffectCommons.HasMatchConditionPermanent(IsYourAttackingDigimon)) { Permanent selectedPermanent = null; SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: IsYourAttackingDigimon, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to attack.", "The opponent is selecting 1 Digimon to attack."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { selectedPermanent = permanent; yield return null; } if (selectedPermanent != null) { SelectAttackEffect selectAttackEffect = GManager.instance.GetComponent(); selectAttackEffect.SetUp( attacker: selectedPermanent, canAttackPlayerCondition: () => true, defenderCondition: _ => true, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectAttackEffect.Activate()); } } } } #endregion #region When Attacking - ESS if (timing == EffectTiming.OnAllyAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("1 Opponent's Digimon gets -4000 DP", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription()); activateClass.SetIsInheritedEffect(true); activateClass.SetHashString("WhenAttacking_BT20-041"); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Attacking] [Once Per Turn] 1 of your opponent's Digimon gets -4000 DP for the turn."; } bool IsOpponentsDigimon(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnAttack(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card); } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (CardEffectCommons.HasMatchConditionPermanent(IsOpponentsDigimon)) { SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: IsOpponentsDigimon, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectedPermanent, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get DP -4000.", "The opponent is selecting 1 Digimon that will get DP -4000."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectedPermanent(Permanent target) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(targetPermanent: target, changeValue: -4000, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass)); } } } } #endregion return cardEffects; } } }