using System.Collections; using System.Collections.Generic; using System; using System.Linq; namespace DCGO.CardEffects.BT20 { public class BT20_081 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region DNA Digivolution - [Fenriloogamon] + Yellow Lv.6 w/[Pulsemon] in text if (timing == EffectTiming.None) { AddJogressConditionClass addJogressConditionClass = new AddJogressConditionClass(); addJogressConditionClass.SetUpICardEffect($"DNA Digivolution", CanUseCondition, card); addJogressConditionClass.SetUpAddJogressConditionClass(getJogressCondition: GetJogress); addJogressConditionClass.SetNotShowUI(true); cardEffects.Add(addJogressConditionClass); bool CanUseCondition(Hashtable hashtable) { return true; } JogressCondition GetJogress(CardSource cardSource) { if (cardSource == card) { bool PermanentCondition1(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)) { if (permanent.TopCard.EqualsCardName("Fenriloogamon")) { return true; } } return false; } bool PermanentCondition2(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)) { if (permanent.TopCard.CardColors.Contains(CardColor.Yellow)) { if (permanent.Levels_ForJogress(card).Contains(6)) { return permanent.TopCard.HasPulsemonText; } } } return false; } JogressConditionElement[] elements = new JogressConditionElement[] { new JogressConditionElement(PermanentCondition1, "a [Fenriloogamon]"), new JogressConditionElement(PermanentCondition2, "a Yellow Lv.6 w/[Pulsemon] in text"), }; JogressCondition jogressCondition = new JogressCondition(elements, 0); return jogressCondition; } return null; } } #endregion #region Blast DNA if (timing == EffectTiming.OnCounterTiming) { List blastDNAConditions = new List { new("Fenriloogamon"), new("Kazuchimon") }; cardEffects.Add(CardEffectFactory.BlastDNADigivolveEffect(card: card, blastDNAConditions: blastDNAConditions, condition: null)); } #endregion #region On Play/When Digivolving Shared bool IsOpponentsDigimon(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); } bool IsTamerCard(CardSource source) { return source.IsTamer; } #endregion #region On Play if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("2 Digimon get -10000DP, then delete 1 with 10000DP or less", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[On Play] 2 of your opponent's Digimon get -10000 DP for the turn. then, if a Tamer card is in this Digimon's digivolution cards, delete 1 of your opponent's 10000 DP or lower Digimon."; } bool Is10KOrLess(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card) && permanent.DP <= card.Owner.MaxDP_DeleteEffect(10000, activateClass); } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerOnPlay(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.HasMatchConditionPermanent(IsOpponentsDigimon); } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (CardEffectCommons.HasMatchConditionPermanent(IsOpponentsDigimon)) { int maxCount = Math.Min(2, CardEffectCommons.MatchConditionPermanentCount(IsOpponentsDigimon)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: IsOpponentsDigimon, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 2 Digimon that will get DP -10000.", "The opponent is selecting 2 Digimon that will get DP -10000."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP( targetPermanent: permanent, changeValue: -10000, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass)); } } if (card.PermanentOfThisCard().DigivolutionCards.Count(IsTamerCard) > 0) { if (CardEffectCommons.HasMatchConditionPermanent(Is10KOrLess)) { SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: Is10KOrLess, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Destroy, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to delete.", "The opponent is selecting 1 Digimon to delete."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); } } } } #endregion #region When Digivolving if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("2 Digimon get -10000DP, then delete 1 with 10000DP or less", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Digivolving] 2 of your opponent's Digimon get -10000 DP for the turn. then, if a Tamer card is in this Digimon's digivolution cards, delete 1 of your opponent's 10000 DP or lower Digimon."; } bool Is10KOrLess(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card) && permanent.DP <= card.Owner.MaxDP_DeleteEffect(10000, activateClass); } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.HasMatchConditionPermanent(IsOpponentsDigimon); } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (CardEffectCommons.HasMatchConditionPermanent(IsOpponentsDigimon)) { int maxCount = Math.Min(2, CardEffectCommons.MatchConditionPermanentCount(IsOpponentsDigimon)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: IsOpponentsDigimon, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 2 Digimon that will get DP -10000.", "The opponent is selecting 2 Digimon that will get DP -10000."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP( targetPermanent: permanent, changeValue: -10000, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass)); } } if (card.PermanentOfThisCard().DigivolutionCards.Count(IsTamerCard) > 0) { if (CardEffectCommons.HasMatchConditionPermanent(Is10KOrLess)) { SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: Is10KOrLess, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Destroy, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to delete.", "The opponent is selecting 1 Digimon to delete."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); } } } } #endregion #region When Attacking if (timing == EffectTiming.OnAllyAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Activate 1 of this Digimon's [When Digivolving] effects", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Attacking] By trashing your top security card, activate 1 of this Digimon's [When Digivolving] effects."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnAttack(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && card.Owner.SecurityCards.Count > 0; } IEnumerator ActivateCoroutine(Hashtable hashtable) { yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity( player: card.Owner, destroySecurityCount: 1, cardEffect: activateClass, fromTop: true).DestroySecurity()); List candidateEffects = card.PermanentOfThisCard().EffectList(EffectTiming.OnEnterFieldAnyone) .Clone() .Filter(cardEffect => cardEffect != null && cardEffect is ActivateICardEffect && !cardEffect.IsSecurityEffect && cardEffect.IsWhenDigivolving); if (candidateEffects.Count >= 1) { ICardEffect selectedEffect = null; if (candidateEffects.Count == 1) { selectedEffect = candidateEffects[0]; } else { List skillInfos = candidateEffects .Map(cardEffect => new SkillInfo(cardEffect, null, EffectTiming.None)); List cardSources = candidateEffects .Map(cardEffect => cardEffect.EffectSourceCard); SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: (cardSource) => true, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => false, selectCardCoroutine: null, afterSelectCardCoroutine: null, message: "Select 1 effect to activate.", maxCount: 1, canEndNotMax: false, isShowOpponent: false, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Custom, customRootCardList: cardSources, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); selectCardEffect.SetNotShowCard(); selectCardEffect.SetUpSkillInfos(skillInfos); selectCardEffect.SetUpAfterSelectIndexCoroutine(AfterSelectIndexCoroutine); yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate()); IEnumerator AfterSelectIndexCoroutine(List selectedIndexes) { if (selectedIndexes.Count == 1) { selectedEffect = candidateEffects[selectedIndexes[0]]; yield return null; } } } if (selectedEffect != null) { Hashtable effectHashtable = CardEffectCommons.WhenDigivolvingCheckHashtableOfCard(selectedEffect.EffectSourceCard); if (!selectedEffect.IsDisabled) { yield return ContinuousController.instance.StartCoroutine( ((ActivateICardEffect)selectedEffect).Activate_Optional_Effect_Execute(effectHashtable)); } } } } } #endregion return cardEffects; } } }