using System; using System.Collections; using System.Collections.Generic; namespace DCGO.CardEffects.BT20 { public class BT20_096 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Trash Main if (timing == EffectTiming.OnDeclaration) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Return this card to the bottom of the deck to delete 1 opponent Digimon.", CanUseCondition, card); activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[Trash] [Main] If you have 4 or fewer cards in your hand, by paying 6 cost, return this card to the bottom of the deck and delete 1 of your opponent's unsuspended Digimon."; } bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsOwnerTurn(card)) { if (CardEffectCommons.IsExistOnTrash(card)) { if (card.Owner.HandCards.Count <= 4) { return true; } } } return false; } bool CanSelectPermanentCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card)) { if (!permanent.IsSuspended) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { if (card.Owner.MaxMemoryCost >= 6) { yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(-6, activateClass)); List cardSources = new List() { card }; yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddLibraryBottomCards(cardSources)); yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent().ShowCardEffect2(cardSources, "Deck Bottom Card", true, true)); if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Destroy, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); } } } } #endregion #region Main if (timing == EffectTiming.OptionSkill) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Trash 1, Delete 1 opponent Level 4< Digimon.", CanUseCondition, card); activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[Main] Trash 1 card in your hand. Then, delete 1 of your opponent's level 4 or lower Digimon."; } bool CanSelectPermanentCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card)) { if (permanent.TopCard.HasLevel) { if (permanent.Level <= 4) { return true; } } } return false; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOptionMainEffect(hashtable, card); } IEnumerator ActivateCoroutine(Hashtable _hashtable) { if (card.Owner.HandCards.Count >= 1) { int discardCount = Math.Min(1, card.Owner.HandCards.Count); SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: (cardSource) => true, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: discardCount, canNoSelect: false, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: null, afterSelectCardCoroutine: null, mode: SelectHandEffect.Mode.Discard, cardEffect: activateClass); yield return StartCoroutine(selectHandEffect.Activate()); } List selectedPermanents = new List(); if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 level 4 Digimon to delete.", "The opponent is selecting 1 level 4 Digimon to delete."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); } IEnumerator SelectPermanentCoroutine(Permanent permanent) { selectedPermanents.Add(permanent); yield return null; } yield return ContinuousController.instance.StartCoroutine(new DestroyPermanentsClass( selectedPermanents, CardEffectCommons.CardEffectHashtable(activateClass)).Destroy()); } } #endregion #region Security Skill if (timing == EffectTiming.SecuritySkill) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Delete 1 of your opponent's level 6 or lower Digimon.", CanUseCondition, card); activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription()); activateClass.SetIsSecurityEffect(true); cardEffects.Add(activateClass); string EffectDiscription() { return "[Security] Delete 1 of your opponent's level 6 or lower Digimon."; } bool CanSelectPermanentCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card)) { if (permanent.Level <= 6) { if (permanent.TopCard.HasLevel) { return true; } } } return false; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerSecurityEffect(hashtable, card); } IEnumerator ActivateCoroutine(Hashtable _hashtable) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Destroy, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); } } } #endregion return cardEffects; } } }