using System; using System.Collections; using System.Collections.Generic; using System.Linq; namespace DCGO.CardEffects.BT21 { //Shotmon public class BT21_054 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); int totalSourceCount = 0; #region Link Condition if (timing == EffectTiming.None) { static bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.HasAppmonTraits; } cardEffects.Add(CardEffectFactory.AddSelfLinkConditionStaticEffect(permanentCondition: PermanentCondition, linkCost: 1, card: card)); } #endregion #region Alternative Digivolution Condition if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.IsLevel2 && (targetPermanent.TopCard.EqualsTraits("Appmon") || targetPermanent.TopCard.HasText("Three Musketeers")); } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect( permanentCondition: PermanentCondition, digivolutionCost: 0, ignoreDigivolutionRequirement: false, card: card, condition: null) ); } #endregion #region On Play if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Trash 1 source and de-digivolve 1.", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDescription()); cardEffects.Add(activateClass); string EffectDescription() { return "[On Play] By trashing 1 card with the [Appmon] or [Three Musketeers] trait from any of your Digimon's digivolution cards, 1 of your opponent's Digimon."; } bool HasProperTrait(CardSource source) { return !source.CanNotTrashFromDigivolutionCards(activateClass) && source.EqualsTraits("Appmon") || source.EqualsTraits("Three Musketeers"); } bool CanSelectTrashTargetCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)) { totalSourceCount = permanent.DigivolutionCards.Count(HasProperTrait); if (totalSourceCount >= 1) { return true; } } return false; } bool CanSelectPermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnPlay(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.HasMatchConditionPermanent(CanSelectTrashTargetCondition) && totalSourceCount >= 1; } IEnumerator ActivateCoroutine(Hashtable hashtable) { bool cardsTrashed = false; Permanent selectedPermanent = null; yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.SelectTrashDigivolutionCards( permanentCondition: CanSelectTrashTargetCondition, cardCondition: HasProperTrait, maxCount: 1, canNoTrash: false, isFromOnly1Permanent: false, activateClass: activateClass, afterSelectionCoroutine: AfterTrashedCards )); IEnumerator AfterTrashedCards(Permanent permanent, List cards) { if (cards.Count == 1) cardsTrashed = true; selectedPermanent = permanent; yield return null; } if (cardsTrashed && CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: CanEndSelectCondition, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to De-Digivolve.", "The opponent is selecting 1 Digimon to De-Digivolve."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); bool CanEndSelectCondition(List permanents) { return permanents.Count > 0; } IEnumerator SelectPermanentCoroutine(Permanent permanent) { Permanent selectedPermanent = permanent; if (selectedPermanent != null) { yield return ContinuousController.instance.StartCoroutine(new IDegeneration(selectedPermanent, 1, activateClass).Degeneration()); } yield return null; } } } } #endregion #region Link if (timing == EffectTiming.OnDeclaration) { cardEffects.Add(CardEffectFactory.LinkEffect(card)); } #endregion #region When Linking if (timing == EffectTiming.WhenLinked) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Delete 1 Digimon with 3 or less Cost", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); activateClass.SetIsLinkedEffect(true); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Linking] Delete 1 of your opponent's Digimon with a play cost of 3 or less."; } bool CanSelectPermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card) && permanent.TopCard.HasPlayCost && permanent.TopCard.GetCostItself <= 3; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerWhenLinking(hashtable, null, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleArea(card) && CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition); } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Destroy, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); } } } #endregion return cardEffects; } } }