using Photon.Pun; using System; using System.Collections; using System.Collections.Generic; using System.Linq; using UnityEngine; namespace DCGO.CardEffects.BT21 { public class BT21_046 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Alternate Digivolution Condition if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.EqualsCardName("Dracomon"); } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 0, ignoreDigivolutionRequirement: false, card: card, condition: null)); } #endregion #region Start of Your Main Phase if (timing == EffectTiming.OnStartMainPhase) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("This Digimon may digivolve in the hand without paying the cost.", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[Start of Your Main Phase] This Digimon may digivolve into [Coredramon] in the hand without paying the cost."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.IsOwnerTurn(card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card); } bool CanDigivolveIntoCardCondition(CardSource cardSource) { return cardSource.IsDigimon && cardSource.EqualsCardName("Coredramon") && cardSource.CanPlayCardTargetFrame(card.PermanentOfThisCard().PermanentFrame, true, activateClass); } IEnumerator ActivateCoroutine(Hashtable hashtable) { yield return ContinuousController.instance.StartCoroutine( CardEffectCommons.DigivolveIntoHandOrTrashCard( targetPermanent: card.PermanentOfThisCard(), cardCondition: CanDigivolveIntoCardCondition, payCost: false, reduceCostTuple: null, fixedCostTuple: null, ignoreDigivolutionRequirementFixedCost: -1, isHand: true, activateClass: activateClass, successProcess: null)); } } #endregion #region When Digivolving if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("This Digimon may digivolve in the hand without paying the cost.", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Digivolving] This Digimon may digivolve into [Coredramon] in the hand without paying the cost."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card); } bool CanDigivolveIntoCardCondition(CardSource cardSource) { return cardSource.IsDigimon && cardSource.EqualsCardName("Coredramon") && cardSource.CanPlayCardTargetFrame(card.PermanentOfThisCard().PermanentFrame, true, activateClass); } IEnumerator ActivateCoroutine(Hashtable hashtable) { yield return ContinuousController.instance.StartCoroutine( CardEffectCommons.DigivolveIntoHandOrTrashCard( targetPermanent: card.PermanentOfThisCard(), cardCondition: CanDigivolveIntoCardCondition, payCost: false, reduceCostTuple: null, fixedCostTuple: null, ignoreDigivolutionRequirementFixedCost: -1, isHand: true, activateClass: activateClass, successProcess: null)); } } #endregion #region Inherit if (timing == EffectTiming.OnEndTurn) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("DNA digivolve this Digimon", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription()); activateClass.SetIsInheritedEffect(true); cardEffects.Add(activateClass); string EffectDiscription() { return "[End of Your Turn] This Digimon and any of your other Digimon may DNA digivolve into a Digimon card in the hand."; } bool CanSelectCardCondition(CardSource cardSource) { if (cardSource != null) { if (cardSource.IsDigimon) { if (cardSource.Owner == card.Owner) { if (cardSource.CanPlayJogress(true)) { if (isExistOnField(card)) { if (cardSource.CanJogressFromTargetPermanent(card.PermanentOfThisCard(), true)) { return true; } } } } } } return false; } bool CanUseCondition(Hashtable hashtable) { if (isExistOnField(card)) { return true; } return false; } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleAreaDigimon(card)) { if (CardEffectCommons.IsOwnerTurn(card)) { if (card.Owner.HandCards.Count >= 1) { if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, (permanent) => permanent.IsDigimon && permanent != card.PermanentOfThisCard())) { return true; } } } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { if (isExistOnField(card)) { yield return ContinuousController.instance.StartCoroutine( CardEffectCommons.DNADigivolvePermanentsIntoHandOrTrashCard( CanSelectCardCondition, payCost: true, isHand: true, activateClass, permanentConditions: new Func[] { (permanent) => permanent == card.PermanentOfThisCard() } )); } } } #endregion return cardEffects; } } }