using System; using System.Collections; using System.Collections.Generic; namespace DCGO.CardEffects.BT21 { public class BT21_051 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Alternative Digivolution Condition if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { return (targetPermanent.TopCard.EqualsTraits("WG") && targetPermanent.TopCard.HasLevel && targetPermanent.TopCard.Level == 5); } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null)); } #endregion #region Blast Digivolve if (timing == EffectTiming.OnCounterTiming) { cardEffects.Add(CardEffectFactory.BlastDigivolveEffect(card: card, condition: null)); } #endregion #region Blocker if (timing == EffectTiming.None) { cardEffects.Add(CardEffectFactory.BlockerSelfStaticEffect(isInheritedEffect: false, card: card, condition: null)); } #endregion #region Reboot if (timing == EffectTiming.None) { cardEffects.Add(CardEffectFactory.RebootSelfStaticEffect(isInheritedEffect: false, card: card, condition: null)); } #endregion #region On Play if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect(" to 1 Digimon", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[On Play] 1 of your opponent's Digimon. Then, return 1 of their suspended Digimon to the bottom of the deck."; } bool CanSelectPermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); } bool CanSelectPermanentCondition1(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card)) { if (permanent.IsSuspended) { return true; } } return false; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnPlay(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card); } IEnumerator ActivateCoroutine(Hashtable _hashtable) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: CanEndSelectCondition, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to De-Digivolve.", "The opponent is selecting 1 Digimon to De-Digivolve."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); bool CanEndSelectCondition(List permanents) { if (permanents.Count <= 0) { return false; } return true; } IEnumerator SelectPermanentCoroutine(Permanent permanent) { yield return ContinuousController.instance.StartCoroutine(new IDegeneration(permanent, 2, activateClass).Degeneration()); } } if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition1)) { int maxCount1 = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition1)); SelectPermanentEffect selectPermanentEffect1 = GManager.instance.GetComponent(); selectPermanentEffect1.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition1, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.PutLibraryBottom, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect1.Activate()); } } } #endregion #region When Digivolving if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect(" to 1 Digimon", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Digivolving] 1 of your opponent's Digimon. Then, return 1 of their suspended Digimon to the bottom of the deck."; } bool CanSelectPermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); } bool CanSelectPermanentCondition1(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card)) { if (permanent.IsSuspended) { return true; } } return false; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card); } IEnumerator ActivateCoroutine(Hashtable _hashtable) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: CanEndSelectCondition, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to De-Digivolve.", "The opponent is selecting 1 Digimon to De-Digivolve."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); bool CanEndSelectCondition(List permanents) { if (permanents.Count <= 0) { return false; } return true; } IEnumerator SelectPermanentCoroutine(Permanent permanent) { yield return ContinuousController.instance.StartCoroutine(new IDegeneration(permanent, 2, activateClass).Degeneration()); } } if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition1)) { int maxCount1 = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition1)); SelectPermanentEffect selectPermanentEffect1 = GManager.instance.GetComponent(); selectPermanentEffect1.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition1, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.PutLibraryBottom, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect1.Activate()); } } } #endregion return cardEffects; } } }