using System.Collections; using System.Collections.Generic; //BT21_070 Gossipmon namespace DCGO.CardEffects.BT21 { public class BT21_070 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Alternative Digivolution Condition if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.EqualsTraits("Stnd."); } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 2, ignoreDigivolutionRequirement: false, card: card, condition: null)); } #endregion #region Security if (timing == EffectTiming.SecuritySkill) { cardEffects.Add(CardEffectFactory.PlaySelfDigimonAfterBattleSecurityEffect(card: card)); } #endregion #region On Play/When-Digivolving/When Linking shared bool CanActivateConditionShared(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectReturn); ; } bool CanSelectReturn(CardSource card) { return card.EqualsTraits("Appmon") && card.IsDigimon; } #endregion #region On Play if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Return Appmon trait", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateConditionShared, ActivateCoroutine, -1, false, EffectDescription()); cardEffects.Add(activateClass); string EffectDescription() { return "[On Play] You may return 1 Digimon card with the [Appmon] trait from your trash to the hand."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnPlay(hashtable, card); } IEnumerator ActivateCoroutine(Hashtable hashtable) { SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: CanSelectReturn, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => true, selectCardCoroutine: null, afterSelectCardCoroutine: null, message: "Select 1 card to add to your hand.", maxCount: 1, canEndNotMax: false, isShowOpponent: true, mode: SelectCardEffect.Mode.AddHand, root: SelectCardEffect.Root.Trash, customRootCardList: null, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate()); } } #endregion #region When Digivolving if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Return Appmon trait", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateConditionShared, ActivateCoroutine, -1, false, EffectDescription()); cardEffects.Add(activateClass); string EffectDescription() { return "[When Digivolving] You may return 1 Digimon card with the [Appmon] trait from your trash to the hand."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } IEnumerator ActivateCoroutine(Hashtable hashtable) { SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: CanSelectReturn, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => true, selectCardCoroutine: null, afterSelectCardCoroutine: null, message: "Select 1 card to add to your hand.", maxCount: 1, canEndNotMax: false, isShowOpponent: true, mode: SelectCardEffect.Mode.AddHand, root: SelectCardEffect.Root.Trash, customRootCardList: null, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate()); } } #endregion #region Linking if (timing == EffectTiming.OnDeclaration) { cardEffects.Add(CardEffectFactory.LinkEffect(card)); } #endregion #region Link condition if (timing == EffectTiming.None) { bool PermanentCondition(Permanent permanent) { return permanent.TopCard.HasAppmonTraits; } cardEffects.Add(CardEffectFactory.AddSelfLinkConditionStaticEffect(permanentCondition: PermanentCondition, linkCost: 2, card: card)); } #endregion #region When Linking if (timing == EffectTiming.WhenLinked) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Return Appmon", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); activateClass.SetIsLinkedEffect(true); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Linking] You may return 1 Digimon card with the [Appmon] trait from your trash to the hand."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerWhenLinking(hashtable, null, card); } bool CanActivateCondition(Hashtable hashtable) { return isExistOnField(card) && CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectReturn); } IEnumerator ActivateCoroutine(Hashtable hashtable) { SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: CanSelectReturn, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => true, selectCardCoroutine: null, afterSelectCardCoroutine: null, message: "Select 1 card to add to your hand.", maxCount: 1, canEndNotMax: false, isShowOpponent: true, mode: SelectCardEffect.Mode.AddHand, root: SelectCardEffect.Root.Trash, customRootCardList: null, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate()); } } #endregion return cardEffects; } } }