using System; using System.Collections; using System.Collections.Generic; // Can't Turn My Back! namespace DCGO.CardEffects.BT21 { public class BT21_092 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region ignoring colors if (timing == EffectTiming.None) { IgnoreColorConditionClass ignoreColorConditionClass = new IgnoreColorConditionClass(); ignoreColorConditionClass.SetUpICardEffect("Ignore color requirements", CanUseCondition, card); ignoreColorConditionClass.SetUpIgnoreColorConditionClass(cardCondition: CardCondition); cardEffects.Add(ignoreColorConditionClass); bool CanUseCondition(Hashtable hashtable) => CardEffectCommons.HasMatchConditionOwnersPermanent(card, (permanent) => permanent.TopCard.IsDigimon && permanent.TopCard.EqualsTraits("Xros Heart")); bool CardCondition(CardSource cardSource) => cardSource == card; } #endregion #region Main if (timing == EffectTiming.OptionSkill) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Place all sources from 1 [Xros Heart] under a tamer", CanUseCondition, card); activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[Main] Place all Digimon cards in 1 of your [Xros Heart] trait Digimon's digivolution cards under 1 of your Tamers. Then, you may play 1 Digimon card with the [Xros Heart] trait from your hand with the play cost reduced by 1 for each card this effect placed."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOptionMainEffect(hashtable, card); } bool CanSelectCardCondiition(CardSource cardSource) { if (cardSource.IsDigimon) { if (cardSource.EqualsTraits("Xros Heart")) { return true; } } return false; } bool CanSelectDigimonCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)) { if (permanent.TopCard.EqualsTraits("Xros Heart")) { return true; } } return false; } bool CanSelectTamerCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOwnerBattleArea(permanent, card)) { if (permanent.IsTamer) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable hashtable) { int cardsMoved = 0; if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, CanSelectDigimonCondition) && CardEffectCommons.HasMatchConditionOwnersPermanent(card, CanSelectTamerCondition)) { Permanent selectedDigimon = null; Permanent selectedTamer = null; int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectDigimonCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectDigimonCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to place sources under a tamer.", "The opponent is selecting 1 Digimon to place sources under a tamer."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { selectedDigimon = permanent; yield return null; } int maxCount1 = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectTamerCondition)); SelectPermanentEffect selectPermanentEffect1 = GManager.instance.GetComponent(); selectPermanentEffect1.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectTamerCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine1, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect1.SetUpCustomMessage("Select 1 Tamer to place sources under.", "The opponent is selecting 1 Tamer to place sources under."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine1(Permanent permanent) { selectedTamer = permanent; yield return null; } var cards = selectedDigimon.DigivolutionCards; cardsMoved = cards.Count; yield return ContinuousController.instance.StartCoroutine(selectedTamer.AddDigivolutionCardsBottom(cards, activateClass)); } if (CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondiition)) { CardSource selectedCard = null; SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectCardCondiition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: true, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, mode: SelectHandEffect.Mode.Custom, cardEffect: activateClass); selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play."); selectHandEffect.SetUpCustomMessage_ShowCard("Selected Card"); yield return StartCoroutine(selectHandEffect.Activate()); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCard = cardSource; yield return null; } if (selectedCard) { var cost = selectedCard.BasePlayCostFromEntity - cardsMoved; if (cost < 0) cost = 0; yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards( cardSources: new List() { selectedCard }, activateClass: activateClass, payCost: true, isTapped: false, root: SelectCardEffect.Root.Hand, activateETB: true, fixedCost: cost)); } } } } #endregion #region Security if (timing == EffectTiming.SecuritySkill) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Play 1 [Xros Heart] trait card with a play cost of 5 or less", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription()); activateClass.SetIsSecurityEffect(true); cardEffects.Add(activateClass); string EffectDiscription() { return "[Security] You may play 1 [Xros Heart] trait card with a play cost of 5 or less from your hand or trash without paying the cost."; } bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.CanTriggerSecurityEffect(hashtable, card)) { return true; } return false; } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.CanTriggerSecurityEffect(hashtable, card)) { if (CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition) || (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition))) { return true; } } return false; } bool CanSelectCardCondition(CardSource cardSource) { if (cardSource.HasPlayCost) { if (cardSource.BasePlayCostFromEntity <= 5) { if (cardSource.EqualsTraits("Xros Heart")) { if (!cardSource.IsDigiEgg) { return true; } } } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { bool canSelectHand = CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition); bool canSelectTrash = CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition); if (canSelectHand && canSelectTrash) { List> selectionElements = new List>() { new SelectionElement(message: $"From hand", value : true, spriteIndex: 0), new SelectionElement(message: $"From trash", value : false, spriteIndex: 1), }; string selectPlayerMessage = "From which area do you select a card?"; string notSelectPlayerMessage = "The opponent is choosing from which area to select a card."; GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage); } else { GManager.instance.userSelectionManager.SetBool(canSelectHand); } yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect()); bool fromHand = GManager.instance.userSelectionManager.SelectedBoolValue; CardSource selectedCard = null; if (fromHand) { SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: true, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, mode: SelectHandEffect.Mode.Custom, cardEffect: activateClass); selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play."); selectHandEffect.SetUpCustomMessage_ShowCard("Selected Card"); yield return StartCoroutine(selectHandEffect.Activate()); } else { SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: CanSelectCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, message: "Select 1 card to play.", maxCount: 1, canEndNotMax: false, isShowOpponent: true, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Trash, customRootCardList: null, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); selectCardEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play."); selectCardEffect.SetUpCustomMessage_ShowCard("Selected Card"); yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate()); } IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCard = cardSource; yield return null; } if (selectedCard != null) { var selectedRoot = fromHand ? SelectCardEffect.Root.Hand : SelectCardEffect.Root.Trash; yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(cardSources: new List() { selectedCard }, activateClass: activateClass, payCost: false, isTapped: false, root: selectedRoot, activateETB: true)); } } } #endregion return cardEffects; } } }